mlsanityData to 14 Oct 2026

Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis

arXiv 2304.12317 ↗First posted 24 Apr 2023cs.CV cs.GR cs.LGcited by 20

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Abstract (arXiv)

We explore the task of embodied view synthesis from monocular videos of deformable scenes. Given a minute-long RGBD video of people interacting with their pets, we render the scene from novel camera trajectories derived from the in-scene motion of actors: (1) egocentric cameras that simulate the point of view of a target actor and (2) 3rd-person cameras that follow the actor. Building such a system requires reconstructing the root-body and articulated motion of every actor, as well as a scene representation that supports free-viewpoint synthesis. Longer videos are more likely to capture the scene from diverse viewpoints (which helps reconstruction) but are also more likely to contain larger motions (which complicates reconstruction). To address these challenges, we present Total-Recon, the first method to photorealistically reconstruct deformable scenes from long monocular RGBD videos. Crucially, to scale to long videos, our method hierarchically decomposes the scene into the background and objects, whose motion is decomposed into carefully initialized root-body motion and local articulations. To quantify such "in-the-wild" reconstruction and view synthesis, we collect ground-truth data from a specialized stereo RGBD capture rig for 11 challenging videos, significantly outperforming prior methods. Our code, model, and data can be found at https://andrewsonga.github.io/totalrecon .

Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 49 of its 73 references that are in the map. First posted on arXiv 24 Apr 2023.

Builds on

49 of 73 references.

References · 49

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  3. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  4. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  5. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  6. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  7. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  8. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  9. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  10. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  11. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
37 more
  1. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  2. 2019PointRend: Image Segmentation as Renderingcited by 440
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  5. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  6. 2021Neural RGB-D Surface Reconstructioncited by 313
  7. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  8. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  9. 2021Urban Radiance Fieldscited by 263
  10. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  11. 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
  12. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  13. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  14. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  15. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  16. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
  17. 2021Neural Articulated Radiance Fieldcited by 196
  18. 2023Robust Dynamic Radiance Fieldscited by 194
  19. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  20. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  21. 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
  22. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  23. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  24. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  25. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  26. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 137
  27. 2021LASR: Learning Articulated Shape Reconstruction from a Monocular Videocited by 116
  28. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
  29. 2022MinVIS: A Minimal Video Instance Segmentation Framework without Video-based Trainingcited by 94
  30. 2021Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentationcited by 88
  31. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
  32. 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 77
  33. 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 67
  34. 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
  35. 2023Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervisioncited by 44
  36. 2022The One Where They Reconstructed 3D Humans and Environments in TV Showscited by 30
  37. 2021Class-agnostic Reconstruction of Dynamic Objects from Videoscited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 11; 2025: 5; 2026: 2.

20 papers.

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  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  2. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  3. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  4. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  5. 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
  6. 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
  7. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  8. 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusioncited by 19
  9. 2024Customizing Text-to-Image Diffusion with Object Viewpoint Controlcited by 13
  10. 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generationcited by 12
  11. 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representationcited by 8
  12. 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesiscited by 7
8 more
  1. 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolationcited by 5
  2. 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
  3. 2023MorpheuS: Neural Dynamic 360deg Surface Reconstruction from Monocular RGB-D Videocited by 2
  4. 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scenecited by 2
  5. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
  6. 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videoscited by 0
  7. 2024Feasibility of Neural Radiance Fields for Crime Scene Video Reconstructioncited by 0
  8. 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videoscited by 0