Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis
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Abstract (arXiv)
We explore the task of embodied view synthesis from monocular videos of deformable scenes. Given a minute-long RGBD video of people interacting with their pets, we render the scene from novel camera trajectories derived from the in-scene motion of actors: (1) egocentric cameras that simulate the point of view of a target actor and (2) 3rd-person cameras that follow the actor. Building such a system requires reconstructing the root-body and articulated motion of every actor, as well as a scene representation that supports free-viewpoint synthesis. Longer videos are more likely to capture the scene from diverse viewpoints (which helps reconstruction) but are also more likely to contain larger motions (which complicates reconstruction). To address these challenges, we present Total-Recon, the first method to photorealistically reconstruct deformable scenes from long monocular RGBD videos. Crucially, to scale to long videos, our method hierarchically decomposes the scene into the background and objects, whose motion is decomposed into carefully initialized root-body motion and local articulations. To quantify such "in-the-wild" reconstruction and view synthesis, we collect ground-truth data from a specialized stereo RGBD capture rig for 11 challenging videos, significantly outperforming prior methods. Our code, model, and data can be found at https://andrewsonga.github.io/totalrecon .
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 49 of its 73 references that are in the map. First posted on arXiv 24 Apr 2023.
Builds on
49 of 73 references.
References · 49
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- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
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- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
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- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
37 more
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2019PointRend: Image Segmentation as Renderingcited by 440
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021Neural RGB-D Surface Reconstructioncited by 313
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
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- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
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- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
- 2021Neural Articulated Radiance Fieldcited by 196
- 2023Robust Dynamic Radiance Fieldscited by 194
- 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
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Citing papers per year: 2023: 2; 2024: 11; 2025: 5; 2026: 2.
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- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
- 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
- 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusioncited by 19
- 2024Customizing Text-to-Image Diffusion with Object Viewpoint Controlcited by 13
- 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generationcited by 12
- 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representationcited by 8
- 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesiscited by 7
8 more
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolationcited by 5
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
- 2023MorpheuS: Neural Dynamic 360deg Surface Reconstruction from Monocular RGB-D Videocited by 2
- 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scenecited by 2
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videoscited by 0
- 2024Feasibility of Neural Radiance Fields for Crime Scene Video Reconstructioncited by 0
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videoscited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion31 Jul 2025
- 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis24 Jun 2025
- 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video27 Mar 2025
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting26 Feb 2025
- 2025MagicArticulate: Make Your 3D Models Articulation-Ready17 Feb 2025
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos21 Oct 2024
- 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scene26 Sep 2024
- 2024Feasibility of Neural Radiance Fields for Crime Scene Video Reconstruction11 Jul 2024
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos8 Jul 2024
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolation8 Jun 2024
8 more
- 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation27 May 2024
- 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representation6 May 2024
- 2024Customizing Text-to-Image Diffusion with Object Viewpoint Control18 Apr 2024
- 2024REACTO: Reconstructing Articulated Objects from a Single Video17 Apr 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes5 Feb 2024
- 2023MorpheuS: Neural Dynamic 360deg Surface Reconstruction from Monocular RGB-D Video1 Dec 2023
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis18 Aug 2023
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
- 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
- 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusioncited by 19
- 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generationcited by 12
- 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representationcited by 8
- 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesiscited by 7
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolationcited by 5
12 most cited of 19 All 19 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion31 Jul 2025
- 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis24 Jun 2025
- 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video27 Mar 2025
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting26 Feb 2025
- 2025MagicArticulate: Make Your 3D Models Articulation-Ready17 Feb 2025
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos21 Oct 2024
- 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scene26 Sep 2024
- 2024Feasibility of Neural Radiance Fields for Crime Scene Video Reconstruction11 Jul 2024
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos8 Jul 2024
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolation8 Jun 2024
12 newest of 19 All 19 (JSON)