Flux4D: Flow-based Unsupervised 4D Reconstruction
Not on the map. Why?
Abstract (arXiv)
Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved impressive photorealistic reconstruction, they suffer from scalability limitations and require annotations to decouple actor motion. Existing self-supervised methods attempt to eliminate explicit annotations by leveraging motion cues and geometric priors, yet they remain constrained by per-scene optimization and sensitivity to hyperparameter tuning. In this paper, we introduce Flux4D, a simple and scalable framework for 4D reconstruction of large-scale dynamic scenes. Flux4D directly predicts 3D Gaussians and their motion dynamics to reconstruct sensor observations in a fully unsupervised manner. By adopting only photometric losses and enforcing an "as static as possible" regularization, Flux4D learns to decompose dynamic elements directly from raw data without requiring pre-trained supervised models or foundational priors simply by training across many scenes. Our approach enables efficient reconstruction of dynamic scenes within seconds, scales effectively to large datasets, and generalizes well to unseen environments, including rare and unknown objects. Experiments on outdoor driving datasets show Flux4D significantly outperforms existing methods in scalability, generalization, and reconstruction quality.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 67 of its 80 references that are in the map. First posted on arXiv 2 Dec 2025.
Builds on
67 of 80 references.
References · 67
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2023Segment Anythingcited by 8,158
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2017Rethinking Atrous Convolution for Semantic Image Segmentationcited by 2,154
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
38 more
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2019Argoverse: 3D Tracking and Forecasting with Rich Mapscited by 728
- 2023Argoverse 2: Next Generation Datasets for Self-Driving Perception and Forecastingcited by 701
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2022Vision Transformer Adapter for Dense Predictionscited by 564
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 389
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2024Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllabilitycited by 337
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2023OccWorld: Learning a 3D Occupancy World Model for Autonomous Drivingcited by 230
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
- 2021PandaSet: Advanced Sensor Suite Dataset for Autonomous Drivingcited by 186
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 138
- 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
- 2021AdvSim: Generating Safety-Critical Scenarios for Self-Driving Vehiclescited by 132
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 111
- 2023Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusioncited by 105
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2023Visual Point Cloud Forecasting enables Scalable Autonomous Drivingcited by 97
- 2021Neural Scene Flow Priorcited by 91
- 2024DriveWorld: 4D Pre-trained Scene Understanding via World Models for Autonomous Drivingcited by 89
- 2023Point Cloud Forecasting as a Proxy for 4D Occupancy Forecastingcited by 76
- 2024Improving 2D Feature Representations by 3D-Aware Fine-Tuningcited by 70
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 56
50 most cited of 67 All 67 (JSON)
Built on by
Citing papers per year: 2026: 7.
7 papers.
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Drivingcited by 2
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 2
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Drivingcited by 1
- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstructioncited by 0
- 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstructioncited by 0
- 2026Learning Gaussian Structure: Intervention-Guided Density Control for Feed-Forward Driving Reconstructioncited by 0
- 2026Learning Gaussian Structure: Intervention-Guided Density Control for Feed-Forward Driving Reconstruction11 Aug 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction28 Jun 2026
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving9 Jun 2026
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving21 May 2026
- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstruction21 May 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026