MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE
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Abstract (arXiv)
We present MotionCrafter, a framework that leverages video generators to jointly reconstruct 4D geometry and estimate dense motion from a monocular video. The key idea is a joint representation of dense 3D point maps and 3D scene flows in a shared coordinate system, together with a 4D VAE tailored to learn this representation effectively. Unlike prior work that strictly aligns 3D values and latents with RGB VAE latents-despite their fundamentally different distributions-we show that such alignment is unnecessary and can hurt performance. Instead, we propose a new data normalization and VAE training strategy that better transfers diffusion priors and greatly improves reconstruction quality. Extensive experiments on multiple datasets show that MotionCrafter achieves state-of-the-art performance in both geometry reconstruction and dense scene flow estimation, delivering 38.64% and 25.0% improvements in geometry and motion reconstruction, respectively, all without any post-optimization. Project page: https://ruijiezhu94.github.io/MotionCrafter_Page
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 115 of its 130 references that are in the map. First posted on arXiv 9 Feb 2026.
Builds on
115 of 130 references.
References · 115
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38 more
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- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations
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- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video
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- 2026Depth Anything V4: Dynamic 4D Scene Reconstruction via Riemannian Flow Matching on 4D Gaussian Splatting
- 2026Speed3R: Sparse Feed-forward 3D Reconstruction Models
- 2026Beyond Gaussian Bottlenecks: Topologically Aligned Encoding of Vision-Transformer Feature Spaces
- 2026FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction