mlsanityData to 7 Oct 2026

FastGHA: Generalized Few-Shot 3D Gaussian Head Avatars with Real-Time Animation

arXiv 2601.13837 ↗First posted 20 Jan 2026cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

Despite recent progress in 3D Gaussian-based head avatar modeling, efficiently generating high fidelity avatars remains a challenge. Current methods typically rely on extensive multi-view capture setups or monocular videos with per-identity optimization during inference, limiting their scalability and ease of use on unseen subjects. To overcome these efficiency drawbacks, we propose FastGHA, a feed-forward method to generate high-quality Gaussian head avatars from only a few input images while supporting real-time animation. Our approach directly learns a per-pixel Gaussian representation from the input images, and aggregates multi-view information using a transformer-based encoder that fuses image features from both DINOv3 and Stable Diffusion VAE. For real-time animation, we extend the explicit Gaussian representations with per-Gaussian features and introduce a lightweight MLP-based dynamic network to predict 3D Gaussian deformations from expression codes. Furthermore, to enhance geometric smoothness of the 3D head, we employ point maps from a pre-trained large reconstruction model as geometry supervision. Experiments show that our approach significantly outperforms existing methods in both rendering quality and inference efficiency, while supporting real-time dynamic avatar animation.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 68 of its 78 references that are in the map. First posted on arXiv 20 Jan 2026.

Builds on

68 of 78 references.

References · 68

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2020Denoising Diffusion Implicit Modelscited by 9,655
  4. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  7. 2022Generative Adversarial Networkscited by 5,603
  8. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  9. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  10. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  11. 2022Video Diffusion Modelscited by 2,280
  12. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
38 more
  1. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  2. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
  3. 2025DINOv3cited by 1,297
  4. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  5. 2023Adversarial Diffusion Distillationcited by 741
  6. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  7. 2020First Order Motion Model for Image Animationcited by 698
  8. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  9. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  10. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  11. 2020One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencingcited by 438
  12. 2024InstantID: Zero-shot Identity-Preserving Generation in Secondscited by 431
  13. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 392
  14. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
  15. 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
  16. 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 298
  17. 2020StyleRig: Rigging StyleGAN for 3D Control over Portrait Imagescited by 267
  18. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  19. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
  20. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  21. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  22. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 190
  23. 2020Real-Time High-Resolution Background Mattingcited by 172
  24. 2023DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusioncited by 167
  25. 2022Towards Metrical Reconstruction of Human Facescited by 165
  26. 2017Morphable Face Models - An Open Frameworkcited by 138
  27. 2024Cameras as Rays: Pose Estimation via Ray Diffusioncited by 129
  28. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  29. 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
  30. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  31. 2024Generalizable and Animatable Gaussian Head Avatarcited by 95
  32. 2020Pixel-in-Pixel Net: Towards Efficient Facial Landmark Detection in the Wildcited by 74
  33. 2024GPAvatar: Generalizable and Precise Head Avatar from Image(s)cited by 74
  34. 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
  35. 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
  36. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  37. 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
  38. 2024NPGA: Neural Parametric Gaussian Avatarscited by 46

50 most cited of 68 All 68 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Instant Expressive Gaussian Head Avatars at Over 100 FPS
  2. 2026Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation
  3. 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
  4. 2023Gaussian3Diff: 3D Gaussian Diffusion for 3D Full Head Synthesis and Editing
  5. 2026FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Image
  6. 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars
  7. 2026GeoDiff4D: Geometry-Aware Diffusion for 4D Head Avatar Reconstruction
  8. 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction