VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Generative video models, a leading approach to world modelling, face fundamental limitations. They often violate physical and logical rules, lack interactivity, and operate as opaque black boxes ill-suited for building structured, queryable worlds. To overcome these challenges, we propose a new paradigm focused on distilling an image caption pair into a tractable, abstract representation optimized for simulation. We introduce VDAWorld, a framework where a Vision-Language Model (VLM) acts as an intelligent agent to orchestrate this process. The VLM autonomously constructs a grounded (2D or 3D) scene representation by selecting from a suite of vision tools, and accordingly chooses a compatible physics simulator (e.g., rigid body, fluid) to act upon it. VDAWorld can then infer latent dynamics from the static scene to predict plausible future states. Our experiments show that this combination of intelligent abstraction and adaptive simulation results in a versatile world model capable of producing high quality simulations across a wide range of scenarios. We demonstrate several applications of VDAWorld across interactive control and counterfactual generation, and physical and logical reasoning, achieving state-of-the-art results on several benchmarks.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 47 of its 80 references that are in the map. First posted on arXiv 11 Dec 2025.
Builds on
47 of 80 references.
Closest ancestors · 2
Same direction, newest first
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
- 2024WorldSimBench: Towards Video Generation Models as World Simulators23 Oct
Other references · 45
- 2023Segment Anythingcited by 8,234
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- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
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- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
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- 2023LERF: Language Embedded Radiance Fieldscited by 543
- 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 531
33 more
- 2022Visual Programming: Compositional visual reasoning without trainingcited by 516
- 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 492
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- 2025PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Dropcited by 50
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- 2025DiSciPLE: Learning Interpretable Programs for Scientific Visual Discoverycited by 3
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Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026S2PD: Serial-to-Parallel Diffusion for Physically and Logically Consistent Video Generation5 Oct 2026
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026Physically Viable World Models: A Case for Query-Conditioned Embodied AI28 May 2026
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- 2025Adapting Vision-Language Models for Evaluating World Models
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