mlsanityData to 14 Oct 2026

VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation

arXiv 2512.11061 ↗First posted 11 Dec 2025cs.CVcited by 3

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Generative video models, a leading approach to world modelling, face fundamental limitations. They often violate physical and logical rules, lack interactivity, and operate as opaque black boxes ill-suited for building structured, queryable worlds. To overcome these challenges, we propose a new paradigm focused on distilling an image caption pair into a tractable, abstract representation optimized for simulation. We introduce VDAWorld, a framework where a Vision-Language Model (VLM) acts as an intelligent agent to orchestrate this process. The VLM autonomously constructs a grounded (2D or 3D) scene representation by selecting from a suite of vision tools, and accordingly chooses a compatible physics simulator (e.g., rigid body, fluid) to act upon it. VDAWorld can then infer latent dynamics from the static scene to predict plausible future states. Our experiments show that this combination of intelligent abstraction and adaptive simulation results in a versatile world model capable of producing high quality simulations across a wide range of scenarios. We demonstrate several applications of VDAWorld across interactive control and counterfactual generation, and physical and logical reasoning, achieving state-of-the-art results on several benchmarks.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 47 of its 80 references that are in the map. First posted on arXiv 11 Dec 2025.

Builds on

47 of 80 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  2. 2024WorldSimBench: Towards Video Generation Models as World Simulators23 Oct

Other references · 45

  1. 2023Segment Anythingcited by 8,234
  2. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  3. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  8. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 750
  9. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  10. 2023ViperGPT: Visual Inference via Python Execution for Reasoningcited by 603
  11. 2023LERF: Language Embedded Radiance Fieldscited by 543
  12. 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 531
33 more
  1. 2022Visual Programming: Compositional visual reasoning without trainingcited by 516
  2. 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 492
  3. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  4. 2024Lumiere: A Space-Time Diffusion Model for Video Generationcited by 455
  5. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  6. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  7. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
  8. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 347
  9. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 304
  10. 2023DriveDreamer: Towards Real-world-driven World Models for Autonomous Drivingcited by 261
  11. 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 261
  12. 2025Seedance 1.0: Exploring the Boundaries of Video Generation Modelscited by 259
  13. 2025SAM 3D: 3Dfy Anything in Imagescited by 247
  14. 2022Interactive Language: Talking to Robots in Real Timecited by 218
  15. 2024How Far is Video Generation from World Model: A Physical Law Perspectivecited by 212
  16. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  17. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 174
  18. 2025History-Guided Video Diffusioncited by 171
  19. 2025Do generative video models understand physical principles?cited by 161
  20. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
  21. 2023Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervisioncited by 112
  22. 2025Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generationcited by 101
  23. 2025St4RTrack: Simultaneous 4D Reconstruction and Tracking in the Worldcited by 89
  24. 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 66
  25. 2024Isambard-AI: a leadership class supercomputer optimised specifically for Artificial Intelligencecited by 62
  26. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  27. 2025PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Dropcited by 50
  28. 2024VisualPredicator: Learning Abstract World Models with Neuro-Symbolic Predicates for Robot Planningcited by 39
  29. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  30. 2025Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixelscited by 24
  31. 2024Evolving Interpretable Visual Classifiers with Large Language Modelscited by 18
  32. 2025DiSciPLE: Learning Interpretable Programs for Scientific Visual Discoverycited by 3
  33. 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Dreamland: Controllable World Creation with Simulator and Generative Models
  2. 2025Can World Models Benefit VLMs for World Dynamics?
  3. 2026Coding the Visual World: From Image to Simulation Using Vision Language Models
  4. 2025Simulating the Visual World with Artificial Intelligence: A Roadmap
  5. 2026Code2Worlds-2: Physically Plausible Agent Harness for Embodied World Simulation
  6. 2025Adapting Vision-Language Models for Evaluating World Models
  7. 2026WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory
  8. 2026Scaling Sim-to-Real VLA Reinforcement Learning with Generative 3D Worlds