MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos
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Abstract (arXiv)
Reconstructing simulation-ready deformable objects is important for vision, graphics, and robotics. Existing physics-driven methods can recover physical digital twins from videos, but they suffer from two fundamental limitations: they typically assume a homogeneous material across the whole object, and their scene-specific inverse optimization, combined with the inherent ambiguity of monocular observation, yields inconsistent parameters for the same material across different scenes or interactions. We propose MatPhys, a material-aware feed-forward framework that predicts spring-mass parameters from a single-view video, addressing these two issues with two coupled designs. To relax the homogeneous material assumption, we use DINO features to decompose the object into semantically meaningful parts and to query a part-level material prior, assigning each part its own physical behavior. To enforce cross-scene consistency, we introduce a learned material codebook of shared material embeddings as the bridge between appearance and physics, and further use the part-level prior as a reference distribution that constrains the decoder so that the same material yields consistent parameters across scenes and interactions. Together, these designs turn an under-constrained monocular problem into feed-forward inference grounded on shared, reusable material concepts. Experiments show that our method matches per-scene optimization baselines in reconstruction and future prediction, while achieving stronger generalization to unseen interactions and objects with more consistent physical parameters.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 31 of its 36 references that are in the map. First posted on arXiv 19 May 2026.
Builds on
31 of 36 references.
References · 31
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2022VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Trainingcited by 1,322
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- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
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- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
19 more
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2025Native and Compact Structured Latents for 3D Generationcited by 175
- 2023Segment Any 3D Gaussianscited by 161
- 2024GARField: Group Anything with Radiance Fieldscited by 109
- 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
- 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 80
- 2024Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modelingcited by 43
- 2024DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priorscited by 41
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splattingcited by 32
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 30
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 10
- 2026EMPM: Embodied MPM for Modeling and Simulation of Deformable Objectscited by 9
- 2024Latent Intuitive Physics: Learning to Transfer Hidden Physics from A 3D Videocited by 8
- 2025NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videoscited by 5
- 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Videocited by 5
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Citing papers per year: 2026: 1.
1 paper.