mlsanityData to 14 Oct 2026

Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstruction

arXiv 2506.13516 ↗First posted 16 Jun 2025cs.CVcited by 2

Not on the map. Why?

Abstract (arXiv)

Reconstructing 3D scenes from unconstrained image collections poses significant challenges due to variations in appearance. In this paper, we propose Scalable Micro-macro Wavelet-based Gaussian Splatting (SMW-GS), a novel method that enhances 3D reconstruction across diverse scales by decomposing scene representations into global, refined, and intrinsic components. SMW-GS incorporates the following innovations: Micro-macro Projection, which enables Gaussian points to sample multi-scale details with improved diversity; and Wavelet-based Sampling, which refines feature representations using frequency-domain information to better capture complex scene appearances. To achieve scalability, we further propose a large-scale scene promotion strategy, which optimally assigns camera views to scene partitions by maximizing their contributions to Gaussian points, achieving consistent and high-quality reconstructions even in expansive environments. Extensive experiments demonstrate that SMW-GS significantly outperforms existing methods in both reconstruction quality and scalability, particularly excelling in large-scale urban environments with challenging illumination variations. Project is available at https://github.com/Kidleyh/SMW-GS.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 52 of its 67 references that are in the map. First posted on arXiv 16 Jun 2025.

Builds on

52 of 67 references.

References · 52

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  4. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  9. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  10. 2019PV-RCNN: Point-Voxel Feature Set Abstraction for 3D Object Detectioncited by 891
  11. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  12. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
38 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  2. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  3. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  4. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  5. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  6. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  7. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  8. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  9. 2023Text-to-3D using Gaussian Splattingcited by 299
  10. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  11. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
  12. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  13. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  14. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  15. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  16. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  17. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  18. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  19. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 143
  20. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
  21. 2022VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Gridscited by 133
  22. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  23. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  24. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  25. 2019Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformationcited by 103
  26. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  27. 2021Local Relation Learning for Face Forgery Detectioncited by 100
  28. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  29. 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
  30. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  31. 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
  32. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  33. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  34. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  35. 2021FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstructioncited by 36
  36. 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
  37. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  38. 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22

50 most cited of 52 All 52 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.