T-3DGS: Removing Transient Objects for 3D Scene Reconstruction
Not on the map. Why?
Abstract (arXiv)
Transient objects in video sequences can significantly degrade the quality of 3D scene reconstructions. To address this challenge, we propose T-3DGS, a novel framework that robustly filters out transient distractors during 3D reconstruction using Gaussian Splatting. Our framework consists of two steps. First, we employ an unsupervised classification network that distinguishes transient objects from static scene elements by leveraging their distinct training dynamics within the reconstruction process. Second, we refine these initial detections by integrating an off-the-shelf segmentation method with a bidirectional tracking module, which together enhance boundary accuracy and temporal coherence. Evaluations on both sparsely and densely captured video datasets demonstrate that T-3DGS significantly outperforms state-of-the-art approaches, enabling high-fidelity 3D reconstructions in challenging, real-world scenarios.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 52 of its 58 references that are in the map. First posted on arXiv 29 Nov 2024.
Builds on
52 of 58 references.
References · 52
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Segment Anythingcited by 8,158
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020Training data-efficient image transformers & distillation through attentioncited by 4,560
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022A ConvNet for the 2020scited by 3,545
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
38 more
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2023Emergent Correspondence from Image Diffusioncited by 437
- 2023Gaussian Splatting SLAMcited by 410
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2023A Tale of Two Features: Stable Diffusion Complements DINO for Zero-Shot Semantic Correspondencecited by 297
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2023Diffusion Hyperfeatures: Searching Through Time and Space for Semantic Correspondencecited by 211
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2023Tracking Anything with Decoupled Video Segmentationcited by 197
- 2023Putting the Object Back into Video Object Segmentationcited by 182
- 2022Panoptic Lifting for 3D Scene Understanding with Neural Fieldscited by 171
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024FeatUp: A Model-Agnostic Framework for Features at Any Resolutioncited by 114
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2021LOLNeRF: Learn from One Lookcited by 84
- 2023Nerfbusters: Removing Ghostly Artifacts from Casually Captured NeRFscited by 76
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024EgoLifter: Open-world 3D Segmentation for Egocentric Perceptioncited by 46
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2025: 6; 2026: 7.
13 papers.
Sort:
By area:
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
- 2025GaussVideoDreamer: 3D Scene Generation with Video Diffusion and Inconsistency-Aware Gaussian Splattingcited by 5
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotypingcited by 1
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environmentscited by 0
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
- 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026Sparse View Distractor-Free Gaussian Splatting2 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments20 Nov 2025
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotyping4 Nov 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments28 May 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotypingcited by 1
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environmentscited by 0
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
- 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understandingcited by 0
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026Sparse View Distractor-Free Gaussian Splatting2 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments20 Nov 2025
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotyping4 Nov 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments28 May 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025