mlsanityData to 14 Oct 2026

Distractor-free Generalizable 3D Gaussian Splatting

arXiv 2411.17605 ↗First posted 26 Nov 2024cs.CVcited by 8

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Abstract (arXiv)

We present DGGS, a novel framework that addresses the previously unexplored challenge: Distractor-free Generalizable 3D Gaussian Splatting (3DGS). It mitigates 3D inconsistency and training instability caused by distractor data in the cross-scenes generalizable train setting while enabling feedforward inference for 3DGS and distractor masks from references in the unseen scenes. To achieve these objectives, DGGS proposes a scene-agnostic reference-based mask prediction and refinement module during the training phase, effectively eliminating the impact of distractor on training stability. Moreover, we combat distractor-induced artifacts and holes at inference time through a novel two-stage inference framework for references scoring and re-selection, complemented by a distractor pruning mechanism that further removes residual distractor 3DGS-primitive influences. Extensive feedforward experiments on the real and our synthetic data show DGGS's reconstruction capability when dealing with novel distractor scenes. Moreover, our generalizable mask prediction even achieves an accuracy superior to existing scene-specific training methods. Homepage is https://github.com/bbbbby-99/DGGS.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 38 of its 42 references that are in the map. First posted on arXiv 26 Nov 2024.

Builds on

38 of 42 references.

References · 38

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  2. 2023Segment Anythingcited by 8,234
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  6. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  7. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  8. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  9. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  10. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  11. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  12. 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 243
26 more
  1. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
  2. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  3. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  4. 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Modelcited by 143
  5. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  6. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  7. 2022Is Attention All That NeRF Needs?cited by 113
  8. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  9. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  10. 2022High-Quality Entity Segmentationcited by 93
  11. 2023Bayes' Rays: Uncertainty Quantification for Neural Radiance Fieldscited by 91
  12. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
  13. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  14. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  15. 2024TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformerscited by 75
  16. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  17. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  18. 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
  19. 2024NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentationcited by 25
  20. 2024Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractorscited by 15
  21. 2024RoDUS: Robust Decomposition of Static and Dynamic Elements in Urban Scenescited by 14
  22. 2023Where and How: Mitigating Confusion in Neural Radiance Fields from Sparse Inputscited by 11
  23. 2023Semantic-aware Occlusion Filtering Neural Radiance Fields in the Wildcited by 9
  24. 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenescited by 8
  25. 2023InsertNeRF: Instilling Generalizability into NeRF with HyperNet Modulescited by 7
  26. 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRFcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.