mlsanityData to 7 Oct 2026

SimVS: Simulating World Inconsistencies for Robust View Synthesis

arXiv 2412.07696 ↗First posted 10 Dec 2024cs.CV cs.AI cs.GRcited by 5

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Abstract (arXiv)

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are difficult to model explicitly. We present an approach for leveraging generative video models to simulate the inconsistencies in the world that can occur during capture. We use this process, along with existing multi-view datasets, to create synthetic data for training a multi-view harmonization network that is able to reconcile inconsistent observations into a consistent 3D scene. We demonstrate that our world-simulation strategy significantly outperforms traditional augmentation methods in handling real-world scene variations, thereby enabling highly accurate static 3D reconstructions in the presence of a variety of challenging inconsistencies. Project page: https://alextrevithick.github.io/simvs

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 62 of its 86 references that are in the map. First posted on arXiv 10 Dec 2024.

Builds on

62 of 86 references.

References · 62

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.