mlsanityData to 14 Oct 2026

Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collections

arXiv 2507.07395 ↗First posted 10 Jul 2025cs.CVcited by 7

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Abstract (arXiv)

Reconstructing and segmenting scenes from unconstrained photo collections obtained from the Internet is a novel but challenging task. Unconstrained photo collections are easier to get than well-captured photo collections. These unconstrained images suffer from inconsistent lighting and transient occlusions, which makes segmentation challenging. Previous segmentation methods cannot address transient occlusions or accurately restore the scene's lighting conditions. Therefore, we propose Seg-Wild, an interactive segmentation method based on 3D Gaussian Splatting for unconstrained image collections, suitable for in-the-wild scenes. We integrate multi-dimensional feature embeddings for each 3D Gaussian and calculate the feature similarity between the feature embeddings and the segmentation target to achieve interactive segmentation in the 3D scene. Additionally, we introduce the Spiky 3D Gaussian Cutter (SGC) to smooth abnormal 3D Gaussians. We project the 3D Gaussians onto a 2D plane and calculate the ratio of 3D Gaussians that need to be cut using the SAM mask. We also designed a benchmark to evaluate segmentation quality in in-the-wild scenes. Experimental results demonstrate that compared to previous methods, Seg-Wild achieves better segmentation results and reconstruction quality. Our code will be available at https://github.com/Sugar0725/Seg-Wild.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 32 of its 52 references that are in the map. First posted on arXiv 10 Jul 2025.

Builds on

32 of 52 references.

References · 32

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20 more
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  16. 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 22
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  20. 2024PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloudcited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.