WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Images
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Abstract (arXiv)
We propose WildSplatter, a feed-forward 3D Gaussian Splatting (3DGS) model for unconstrained images with unknown camera parameters and varying lighting conditions. 3DGS is an effective scene representation that enables high-quality, real-time rendering; however, it typically requires iterative optimization and multi-view images captured under consistent lighting with known camera parameters. WildSplatter is trained on unconstrained photo collections and jointly learns 3D Gaussians and appearance embeddings conditioned on input images. This design enables flexible modulation of Gaussian colors to represent significant variations in lighting and appearance. Our method reconstructs 3D Gaussians from sparse input views in under one second, while also enabling appearance control under diverse lighting conditions. Experimental results demonstrate that our approach outperforms existing pose-free 3DGS methods on challenging real-world datasets with varying illumination.
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References · 33
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
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- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
21 more
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2024PF3plat: Pose-Free Feed-Forward 3D Gaussian Splattingcited by 62
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2024MegaScenes: Scene-Level View Synthesis at Scalecited by 58
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
- 2025No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Viewscited by 40
- 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
- 2025UFV-Splatter: Pose-Free Feed-Forward 3D Gaussian Splatting Adapted to Unfavorable Viewscited by 4
- 2025WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wildcited by 2
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