Wild3R: Feed-Forward 3D Gaussian Splatting from Unconstrained Sparse Photo Collection
Not on the map. Why?
Abstract (arXiv)
Feed-forward 3D Gaussian Splatting (3DGS) removes the need for time-consuming per-scene optimization required by traditional 3DGS. However, existing feed-forward approaches struggle with real-world photo collections that include diverse lighting conditions and transient objects. In this paper, we present Wild3R, a feed-forward approach for unconstrained sparse photo collections. The main bottleneck is the lack of training data that provides multiple viewpoints, a variety of illuminations, and transient variations necessary for learning robust scene representations. To address this, we introduce the WildCity dataset, which comprises 200 scenes, 170 lighting conditions, and transient objects, resulting in 337,500 images in total. By leveraging the dataset, our model learns appearance consistency across viewpoints conditioned on reference views, while removing transient content. Extensive experiments demonstrate that our method outperforms existing feed-forward approaches and achieves results competitive with prior per-scene optimization-based methods.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 42 of its 53 references that are in the map. First posted on arXiv 10 Jun 2026.
Builds on
42 of 53 references.
References · 42
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2018MegaDepth: Learning Single-View Depth Prediction from Internet Photoscited by 737
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
30 more
- 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 604
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
- 2022Kubric: A scalable dataset generatorcited by 381
- 2020Virtual KITTI 2cited by 353
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
- 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 115
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
- 2025YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splattingcited by 37
- 2023OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objectscited by 31
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priorscited by 8
- 2025Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splattingcited by 6
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
- 2023RefinedFields: Radiance Fields Refinement for Planar Scene Representationscited by 1
Built on by
Citing papers per year: 2026: 1.
1 paper.