NexusSplats: Efficient 3D Gaussian Splatting in the Wild
Not on the map. Why?
Abstract (arXiv)
Photorealistic 3D reconstruction of unstructured real-world scenes remains challenging due to complex illumination variations and transient occlusions. Existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) struggle with inefficient light decoupling and structure-agnostic occlusion handling. To address these limitations, we propose NexusSplats, an approach tailored for efficient and high-fidelity 3D scene reconstruction under complex lighting and occlusion conditions. In particular, NexusSplats leverages a hierarchical light decoupling strategy that performs centralized appearance learning, efficiently and effectively decoupling varying lighting conditions. Furthermore, a structure-aware occlusion handling mechanism is developed, establishing a nexus between 3D and 2D structures for fine-grained occlusion handling. Experimental results demonstrate that NexusSplats achieves state-of-the-art rendering quality and reduces the number of total parameters by 65.4%, leading to 2.7× faster reconstruction.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 43 of its 59 references that are in the map. First posted on arXiv 21 Nov 2024.
Builds on
43 of 59 references.
References · 43
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,339
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
31 more
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2021Urban Radiance Fieldscited by 263
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2018CGNet: A Light-weight Context Guided Network for Semantic Segmentationcited by 94
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
- 2023Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedracited by 57
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
- 2024Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collectionscited by 28
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wildcited by 6
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild30 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions1 Feb 2026
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wild8 Mar 2025