mlsanityData to 7 Oct 2026

Describe Anything Anywhere At Any Moment

arXiv 2512.00565 ↗First posted 29 Nov 2025cs.CV cs.AI cs.ROcited by 19

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Abstract (arXiv)

Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding as well as semantic detail. Existing methods face a tradeoff, where producing rich open-vocabulary descriptions comes at the expense of real-time performance when these descriptions have to be grounded in 3D. To address these challenges, we propose Describe Anything, Anywhere, at Any Moment (DAAAM), a novel spatio-temporal memory framework for large-scale and real-time 4D scene understanding. DAAAM introduces a novel optimization-based frontend to infer detailed semantic descriptions from localized captioning models, such as the Describe Anything Model (DAM), leveraging batch processing to speed up inference by an order of magnitude for online processing. It leverages such semantic understanding to build a hierarchical 4D scene graph (SG), which acts as an effective globally spatially and temporally consistent memory representation. DAAAM constructs 4D SGs with detailed, geometrically grounded descriptions while maintaining real-time performance. We show that DAAAM's 4D SG interfaces well with a tool-calling agent for inference and reasoning. We thoroughly evaluate DAAAM in the complex task of spatio-temporal question answering on the NaVQA benchmark and show its generalization capabilities for sequential task grounding on the SG3D benchmark. We further curate an extended OC-NaVQA benchmark for large-scale and long-time evaluations. DAAAM achieves state-of-the-art results in both tasks, improving OC-NaVQA question accuracy by 53.6%, position errors by 21.9%, temporal errors by 21.6%, and SG3D task grounding accuracy by 27.8% over the most competitive baselines, respectively. We release our data and code open-source.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 64 of its 73 references that are in the map. First posted on arXiv 29 Nov 2025.

Builds on

64 of 73 references.

References · 64

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,160
  3. 2023Segment Anythingcited by 8,158
  4. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  5. 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,048
  6. 2016Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotationscited by 2,646
  7. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  8. 2016Modeling Context in Referring Expressionscited by 1,054
  9. 2023VILA: On Pre-training for Visual Language Modelscited by 686
  10. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilitiescited by 679
  11. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  12. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
38 more
  1. 2023LERF: Language Embedded Radiance Fieldscited by 538
  2. 2025Video-R1: Reinforcing Video Reasoning in MLLMscited by 464
  3. 2021Sentence-T5: Scalable Sentence Encoders from Pre-trained Text-to-Text Modelscited by 462
  4. 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 435
  5. 2022BoT-SORT: Robust Associations Multi-Pedestrian Trackingcited by 313
  6. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  7. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
  8. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  9. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
  10. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 201
  11. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  12. 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
  13. 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
  14. 2025FoundationStereo: Zero-Shot Stereo Matchingcited by 168
  15. 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memorycited by 164
  16. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  17. 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
  18. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  19. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
  20. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 141
  21. 2023Towards Learning a Generalist Model for Embodied Navigationcited by 135
  22. 2024SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understandingcited by 130
  23. 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 106
  24. 2025Describe Anything: Detailed Localized Image and Video Captioningcited by 84
  25. 2024Clio: Real-time Task-Driven Open-Set 3D Scene Graphscited by 81
  26. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 73
  27. 2024Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphscited by 72
  28. 2024Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulationcited by 69
  29. 2024ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigationcited by 67
  30. 2023Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systemscited by 60
  31. 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 56
  32. 2023Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representationcited by 54
  33. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
  34. 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Modelscited by 41
  35. 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
  36. 2024Khronos: A Unified Approach for Spatio-Temporal Metric-Semantic SLAM in Dynamic Environmentscited by 36
  37. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
  38. 2023Towards Robust Robot 3D Perception in Urban Environments: The UT Campus Object Datasetcited by 28

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 19.

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  1. 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generationcited by 5
  2. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  3. 2026Remember with Confidence: Uncertainty Quantification for Spatio-temporal Memory with Probabilistic Guaranteescited by 3
  4. 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Roboticscited by 1
  5. 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environmentscited by 0
  6. 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenescited by 0
  7. 2026LT-Mem: Volatility-Aware Spatio-Temporal Memory for Lifelong Scene Understandingcited by 0
  8. 2026Physico-Geospatial Grounded Scene Interpretation for Mobile Roboticscited by 0
  9. 2026Finder: Agentic Closed-Loop Object Finding for Embodied Groundingcited by 0
  10. 2026A Scene Language Model for Open-Vocabulary Scene Mappingcited by 0
  11. 2026Hierarchical Aggregation of Semantic Uncertainty in 3D Scene Graphscited by 0
  12. 2026Kairos: Grounded Forecasting of Presence and Directional Flow in 4D Scene Graphscited by 0
7 more
  1. 2026VLMs Can Describe, But Not Measure: Object-Centric Scene Understanding for Robotic Manipulationcited by 0
  2. 2026Actively Resolving Contextual Uncertainty for Underspecified Tasks in Natural Languagecited by 0
  3. 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memorycited by 0
  4. 2026SafeVantage: Vantage-Aware Memory for Reliable Embodied Decisionscited by 0
  5. 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worldscited by 0
  6. 2026Retrospective Open-Vocabulary Memory for Long-Term Object Searchcited by 0
  7. 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphscited by 0

Similar, not cited

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  1. 2026FARM: Find Anything using Relational Spatial Memory
  2. 2025SNOW: Spatio-Temporal Scene Understanding with World Knowledge for Open-World Embodied Reasoning
  3. 2025Uni4D-LLM: A Unified SpatioTemporal-Aware VLM for 4D Understanding and Generation
  4. 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models
  5. 2025R4: Retrieval-Augmented Reasoning for Vision-Language Models in 4D Spatio-Temporal Space
  6. 2026A Scene Graph Backed Approach to Open Set Semantic Mapping
  7. 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
  8. 2025VLM4D: Towards Spatiotemporal Awareness in Vision Language Models