mlsanityData to 14 Oct 2026

ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking

arXiv 2601.01386 ↗First posted 4 Jan 2026cs.CV cs.AIcited by 7

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Abstract (arXiv)

Parking is a critical task for autonomous driving systems (ADS), with unique challenges in crowded parking slots and GPS-denied environments. However, existing works focus on 2D parking slot perception, mapping, and localization, 3D reconstruction remains underexplored, which is crucial for capturing complex spatial geometry in parking scenarios. Naively improving the visual quality of reconstructed parking scenes does not directly benefit autonomous parking, as the key entry point for parking is the slots perception module. To address these limitations, we curate the first benchmark named ParkRecon3D, specifically designed for parking scene reconstruction. It includes sensor data from four surround-view fisheye cameras with calibrated extrinsics and dense parking slot annotations. We then propose ParkGaussian, the first framework that integrates 3D Gaussian Splatting (3DGS) for parking scene reconstruction. To further improve the alignment between reconstruction and downstream parking slot detection, we introduce a slot-aware reconstruction strategy that leverages existing parking perception methods to enhance the synthesis quality of slot regions. Experiments on ParkRecon3D demonstrate that ParkGaussian achieves state-of-the-art reconstruction quality and better preserves perception consistency for downstream tasks. The code and dataset will be released at: https://github.com/wm-research/ParkGaussian

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 52 of its 63 references that are in the map. First posted on arXiv 4 Jan 2026.

Builds on

52 of 63 references.

References · 52

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38 more
  1. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  2. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
  3. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
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  9. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
  10. 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
  11. 2024DriveArena: A Closed-loop Generative Simulation Platform for Autonomous Drivingcited by 98
  12. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
  13. 2023Open-Vocabulary Point-Cloud Object Detection without 3D Annotationcited by 81
  14. 2025RAD: Training an End-to-End Driving Policy via Large-Scale 3DGS-based Reinforcement Learningcited by 79
  15. 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 69
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  20. 2024Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Camerascited by 24
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  22. 2025Genesis: Multimodal Driving Scene Generation with Spatio-Temporal and Cross-Modal Consistencycited by 22
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  29. 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splattingcited by 13
  30. 2025ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectorycited by 12
  31. 2024GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussianscited by 11
  32. 2025Self-Calibrating Gaussian Splatting for Large Field of View Reconstructioncited by 11
  33. 2025ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidancecited by 11
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  35. 2021Attentional Graph Neural Network for Parking-slot Detectioncited by 9
  36. 2024GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splattingcited by 9
  37. 2020PSDet: Efficient and Universal Parking Slot Detectioncited by 7
  38. 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussianscited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 7.

7 papers.