mlsanityData to 7 Oct 2026

GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

arXiv 2402.01459 ↗First posted 2 Feb 2024cs.CVcited by 69

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Abstract (arXiv)

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main drawback of GS is the absence of a well-defined approach for its conditioning due to the necessity of conditioning several hundred thousand Gaussian components. To solve this, we introduce the Gaussian Mesh Splatting (GaMeS) model, which allows modification of Gaussian components in a similar way as meshes. We parameterize each Gaussian component by the vertices of the mesh face. Furthermore, our model needs mesh initialization on input or estimated mesh during training. We also define Gaussian splats solely based on their location on the mesh, allowing for automatic adjustments in position, scale, and rotation during animation. As a result, we obtain a real-time rendering of editable GS.

Key facts. Cited by 69 papers in the map (data through 7 Oct 2026). Builds on 19 of its 44 references that are in the map. First posted on arXiv 2 Feb 2024.

Builds on

19 of 44 references.

References · 19

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  8. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  9. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  10. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  11. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  12. 2019Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervisioncited by 176
7 more
  1. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
  2. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
  3. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
  4. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
  5. 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
  6. 2023Flexible Techniques for Differentiable Rendering with 3D Gaussianscited by 28
  7. 2023NeRFlame: FLAME-based conditioning of NeRF for 3D face renderingcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 25; 2025: 25; 2026: 19.

69 papers.

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  1. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  2. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
  3. 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
  4. 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 30
  5. 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
  6. 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
  7. 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
  8. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  9. 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
  10. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  11. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  12. 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Renderingcited by 19
38 more
  1. 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
  2. 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
  3. 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusioncited by 12
  4. 2024MiraGe: Editable 2D Images using Gaussian Splattingcited by 12
  5. 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
  6. 2024Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Imagescited by 9
  7. 2024VeGaS: Video Gaussian Splattingcited by 9
  8. 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
  9. 2024PICA: Physics-Integrated Clothed Avatarcited by 8
  10. 2024Self-supervised Learning of Hybrid Part-aware 3D Representations of 2D Gaussians and Superquadricscited by 8
  11. 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7
  12. 2025Radiance Meshes for Volumetric Reconstructioncited by 6
  13. 2024SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constraincited by 5
  14. 2025Hypo3D: Exploring Hypothetical Reasoning in 3Dcited by 5
  15. 2024PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopycited by 4
  16. 2024GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splattingcited by 4
  17. 2025AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editingcited by 4
  18. 2024GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splattingcited by 3
  19. 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
  20. 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splattingcited by 3
  21. 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstructioncited by 3
  22. 20253D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Renderingcited by 2
  23. 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Realitycited by 2
  24. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
  25. 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Imagecited by 2
  26. 2024Neural Surface Priors for Editable Gaussian Splattingcited by 1
  27. 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
  28. 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenescited by 1
  29. 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
  30. 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstructioncited by 1
  31. 2025Virtual Memory for 3D Gaussian Splattingcited by 1
  32. 2025DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrumcited by 1
  33. 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 1
  34. 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamicscited by 1
  35. 2025REdiSplats: Ray Tracing for Editable Gaussian Splattingcited by 0
  36. 2025Handle-based Mesh Deformation Guided By Vision Language Modelcited by 0
  37. 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
  38. 2025OMeGa: Joint Optimization of Explicit Meshes and Gaussian Splats for Robust Scene-Level Surface Reconstructioncited by 0

50 most cited of 69 All 69 (JSON)