GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
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Abstract (arXiv)
Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main drawback of GS is the absence of a well-defined approach for its conditioning due to the necessity of conditioning several hundred thousand Gaussian components. To solve this, we introduce the Gaussian Mesh Splatting (GaMeS) model, which allows modification of Gaussian components in a similar way as meshes. We parameterize each Gaussian component by the vertices of the mesh face. Furthermore, our model needs mesh initialization on input or estimated mesh during training. We also define Gaussian splats solely based on their location on the mesh, allowing for automatic adjustments in position, scale, and rotation during animation. As a result, we obtain a real-time rendering of editable GS.
Key facts. Cited by 69 papers in the map (data through 7 Oct 2026). Builds on 19 of its 44 references that are in the map. First posted on arXiv 2 Feb 2024.
Builds on
19 of 44 references.
References · 19
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
- 2019Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervisioncited by 176
7 more
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
- 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Flexible Techniques for Differentiable Rendering with 3D Gaussianscited by 28
- 2023NeRFlame: FLAME-based conditioning of NeRF for 3D face renderingcited by 1
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Citing papers per year: 2024: 25; 2025: 25; 2026: 19.
69 papers.
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- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 30
- 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
- 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
- 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Renderingcited by 19
38 more
- 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusioncited by 12
- 2024MiraGe: Editable 2D Images using Gaussian Splattingcited by 12
- 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
- 2024Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Imagescited by 9
- 2024VeGaS: Video Gaussian Splattingcited by 9
- 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
- 2024PICA: Physics-Integrated Clothed Avatarcited by 8
- 2024Self-supervised Learning of Hybrid Part-aware 3D Representations of 2D Gaussians and Superquadricscited by 8
- 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7
- 2025Radiance Meshes for Volumetric Reconstructioncited by 6
- 2024SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constraincited by 5
- 2025Hypo3D: Exploring Hypothetical Reasoning in 3Dcited by 5
- 2024PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopycited by 4
- 2024GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splattingcited by 4
- 2025AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editingcited by 4
- 2024GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splattingcited by 3
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
- 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splattingcited by 3
- 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstructioncited by 3
- 20253D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Renderingcited by 2
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Realitycited by 2
- 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Imagecited by 2
- 2024Neural Surface Priors for Editable Gaussian Splattingcited by 1
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
- 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenescited by 1
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstructioncited by 1
- 2025Virtual Memory for 3D Gaussian Splattingcited by 1
- 2025DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrumcited by 1
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 1
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamicscited by 1
- 2025REdiSplats: Ray Tracing for Editable Gaussian Splattingcited by 0
- 2025Handle-based Mesh Deformation Guided By Vision Language Modelcited by 0
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
- 2025OMeGa: Joint Optimization of Explicit Meshes and Gaussian Splats for Robust Scene-Level Surface Reconstructioncited by 0
50 most cited of 69 All 69 (JSON)
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction16 Sep 2026
- 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing3 Sep 2026
- 2026MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering1 Sep 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization11 Aug 2026
- 2026G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors3 Aug 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026Incremental Online Scene Reconstruction by 3D Gaussian Triangulation12 Jul 2026
- 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussians28 Jun 2026
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Image23 Jun 2026
- 2026Mesh2GS: White-Box 3DGS Construction via Plenoptic Sampling20 Jun 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
38 more
- 2026Real-Time Physics Simulation with Dynamic Mesh-Gaussian Reconstructions30 May 2026
- 2026D-Prism: Differentiable Primitives for Structured Dynamic Modeling18 Apr 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2026Gaussian Mesh Renderer for Lightweight Differentiable Rendering16 Feb 2026
- 2026CloDS: Visual-Only Unsupervised Cloth Dynamics Learning in Unknown Conditions2 Feb 2026
- 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation1 Jan 2026
- 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Rendering17 Dec 2025
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignment8 Dec 2025
- 2025Radiance Meshes for Volumetric Reconstruction3 Dec 2025
- 2025Proxy-Free Gaussian Splats Deformation with Splat-Based Surface Estimation24 Nov 2025
- 2025SuperQuadricOcc: Real-Time Self-Supervised Semantic Occupancy Estimation with Superquadric Volume Rendering21 Nov 2025
- 2025DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum25 Oct 2025
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality13 Oct 2025
- 2025OMeGa: Joint Optimization of Explicit Meshes and Gaussian Splats for Robust Scene-Level Surface Reconstruction29 Sep 2025
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding7 Aug 2025
- 2025AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editing3 Aug 2025
- 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstruction27 Jul 2025
- 2025Virtual Memory for 3D Gaussian Splatting24 Jun 2025
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction8 Jun 2025
- 2025Handle-based Mesh Deformation Guided By Vision Language Model5 Jun 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes16 May 2025
- 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting29 Apr 2025
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting2 Apr 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
- 2025REdiSplats: Ray Tracing for Editable Gaussian Splatting15 Mar 2025
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models13 Mar 2025
- 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGC10 Feb 2025
- 2025Hypo3D: Exploring Hypothetical Reasoning in 3D2 Feb 2025
- 20253D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering14 Jan 2025
- 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervision3 Jan 2025
- 2024GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting22 Dec 2024
- 2024Neural Surface Priors for Editable Gaussian Splatting27 Nov 2024
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives25 Nov 2024
- 2024PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy19 Nov 2024
- 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels19 Nov 2024
- 2024VeGaS: Video Gaussian Splatting17 Nov 2024
50 newest of 69 All 69 (JSON)
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 30
- 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
- 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
- 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Renderingcited by 19
- 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
12 most cited of 65 All 65 (JSON)
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction16 Sep 2026
- 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing3 Sep 2026
- 2026MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering1 Sep 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization11 Aug 2026
- 2026G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors3 Aug 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026Incremental Online Scene Reconstruction by 3D Gaussian Triangulation12 Jul 2026
- 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussians28 Jun 2026
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Image23 Jun 2026
- 2026Mesh2GS: White-Box 3DGS Construction via Plenoptic Sampling20 Jun 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
12 newest of 65 All 65 (JSON)