mlsanityData to 14 Oct 2026

Virtual Memory for 3D Gaussian Splatting

arXiv 2506.19415 ↗First posted 24 Jun 2025cs.GR cs.CV cs.HCcited by 1

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Abstract (arXiv)

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically increased the size of scenes that can be created. In this work, we present a method for rendering large and complex 3D Gaussian Splatting scenes using virtual memory. By leveraging well-established virtual memory and virtual texturing techniques, our approach efficiently identifies visible Gaussians and dynamically streams them to the GPU just in time for real-time rendering. Selecting only the necessary Gaussians for both storage and rendering results in reduced memory usage and effectively accelerates rendering, especially for highly complex scenes. Furthermore, we demonstrate how level of detail can be integrated into our proposed method to further enhance rendering speed for large-scale scenes. With an optimized implementation, we highlight key practical considerations and thoroughly evaluate the proposed technique and its impact on desktop and mobile devices.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 23 of its 42 references that are in the map. First posted on arXiv 24 Jun 2025.

Builds on

23 of 42 references.

References · 23

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  3. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  5. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  8. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  9. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  10. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  11. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  12. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
11 more
  1. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
  2. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
  3. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  4. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
  5. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  6. 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
  7. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  8. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  9. 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 36
  10. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  11. 20243DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalizationcited by 15

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