mlsanityData to 14 Oct 2026

VeGaS: Video Gaussian Splatting

arXiv 2411.11024 ↗First posted 17 Nov 2024cs.CVcited by 9

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Abstract (arXiv)

Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame occurrence times (or indices) into RGB color values. Although INRs facilitate effective compression, they are unsuitable for editing purposes. One potential solution is to use a 3D Gaussian Splatting (3DGS) based model, such as the Video Gaussian Representation (VGR), which is capable of encoding video as a multitude of 3D Gaussians and is applicable for numerous video processing operations, including editing. Nevertheless, in this case, the capacity for modification is constrained to a limited set of basic transformations. To address this issue, we introduce the Video Gaussian Splatting (VeGaS) model, which enables realistic modifications of video data. To construct VeGaS, we propose a novel family of Folded-Gaussian distributions designed to capture nonlinear dynamics in a video stream and model consecutive frames by 2D Gaussians obtained as respective conditional distributions. Our experiments demonstrate that VeGaS outperforms state-of-the-art solutions in frame reconstruction tasks and allows realistic modifications of video data. The code is available at: https://github.com/gmum/VeGaS.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 17 Nov 2024.

Builds on

45 of 53 references.

References · 45

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  5. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  6. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  7. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  8. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  9. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
  10. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  11. 2023ControlVideo: Training-free Controllable Text-to-Video Generationcited by 327
  12. 2021NeRV: Neural Representations for Videoscited by 256
33 more
  1. 2023Tracking Everything Everywhere All at Oncecited by 193
  2. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  3. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  4. 2021Layered Neural Atlases for Consistent Video Editingcited by 137
  5. 2020Adversarial Generation of Continuous Imagescited by 135
  6. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  7. 2024BootsTAP: Bootstrapped Training for Tracking-Any-Pointcited by 120
  8. 2023VidToMe: Video Token Merging for Zero-Shot Video Editingcited by 113
  9. 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
  10. 2022VideoINR: Learning Video Implicit Neural Representation for Continuous Space-Time Super-Resolutioncited by 101
  11. 2023HNeRV: A Hybrid Neural Representation for Videoscited by 100
  12. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  13. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  14. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  15. 2022E-NeRV: Expedite Neural Video Representation with Disentangled Spatial-Temporal Contextcited by 76
  16. 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
  17. 2019Hypernetwork functional image representationcited by 65
  18. 2022Deformable Sprites for Unsupervised Video Decompositioncited by 61
  19. 2023DNeRV: Modeling Inherent Dynamics via Difference Neural Representation for Videoscited by 42
  20. 2024Splatter a Video: Video Gaussian Representation for Versatile Processingcited by 31
  21. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  22. 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
  23. 2023A Video is Worth 256 Bases: Spatial-Temporal Expectation-Maximization Inversion for Zero-Shot Video Editingcited by 14
  24. 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priorscited by 14
  25. 2024MiraGe: Editable 2D Images using Gaussian Splattingcited by 12
  26. 2023Hypernetworks build Implicit Neural Representations of Soundscited by 11
  27. 2023MaskINT: Video Editing via Interpolative Non-autoregressive Masked Transformerscited by 11
  28. 2023INVE: Interactive Neural Video Editingcited by 10
  29. 2024FastVideoEdit: Leveraging Consistency Models for Efficient Text-to-Video Editingcited by 9
  30. 2023HyperNeRFGAN: Hypernetwork approach to 3D NeRF GANcited by 7
  31. 2023Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Timecited by 5
  32. 2023GenDeF: Learning Generative Deformation Field for Video Generationcited by 3
  33. 2024NegGS: Negative Gaussian Splattingcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 4.

9 papers.