VeGaS: Video Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame occurrence times (or indices) into RGB color values. Although INRs facilitate effective compression, they are unsuitable for editing purposes. One potential solution is to use a 3D Gaussian Splatting (3DGS) based model, such as the Video Gaussian Representation (VGR), which is capable of encoding video as a multitude of 3D Gaussians and is applicable for numerous video processing operations, including editing. Nevertheless, in this case, the capacity for modification is constrained to a limited set of basic transformations. To address this issue, we introduce the Video Gaussian Splatting (VeGaS) model, which enables realistic modifications of video data. To construct VeGaS, we propose a novel family of Folded-Gaussian distributions designed to capture nonlinear dynamics in a video stream and model consecutive frames by 2D Gaussians obtained as respective conditional distributions. Our experiments demonstrate that VeGaS outperforms state-of-the-art solutions in frame reconstruction tasks and allows realistic modifications of video data. The code is available at: https://github.com/gmum/VeGaS.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 17 Nov 2024.
Builds on
45 of 53 references.
References · 45
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2023ControlVideo: Training-free Controllable Text-to-Video Generationcited by 327
- 2021NeRV: Neural Representations for Videoscited by 256
33 more
- 2023Tracking Everything Everywhere All at Oncecited by 193
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2021Layered Neural Atlases for Consistent Video Editingcited by 137
- 2020Adversarial Generation of Continuous Imagescited by 135
- 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
- 2024BootsTAP: Bootstrapped Training for Tracking-Any-Pointcited by 120
- 2023VidToMe: Video Token Merging for Zero-Shot Video Editingcited by 113
- 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
- 2022VideoINR: Learning Video Implicit Neural Representation for Continuous Space-Time Super-Resolutioncited by 101
- 2023HNeRV: A Hybrid Neural Representation for Videoscited by 100
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2022E-NeRV: Expedite Neural Video Representation with Disentangled Spatial-Temporal Contextcited by 76
- 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
- 2019Hypernetwork functional image representationcited by 65
- 2022Deformable Sprites for Unsupervised Video Decompositioncited by 61
- 2023DNeRV: Modeling Inherent Dynamics via Difference Neural Representation for Videoscited by 42
- 2024Splatter a Video: Video Gaussian Representation for Versatile Processingcited by 31
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
- 2023A Video is Worth 256 Bases: Spatial-Temporal Expectation-Maximization Inversion for Zero-Shot Video Editingcited by 14
- 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priorscited by 14
- 2024MiraGe: Editable 2D Images using Gaussian Splattingcited by 12
- 2023Hypernetworks build Implicit Neural Representations of Soundscited by 11
- 2023MaskINT: Video Editing via Interpolative Non-autoregressive Masked Transformerscited by 11
- 2023INVE: Interactive Neural Video Editingcited by 10
- 2024FastVideoEdit: Leveraging Consistency Models for Efficient Text-to-Video Editingcited by 9
- 2023HyperNeRFGAN: Hypernetwork approach to 3D NeRF GANcited by 7
- 2023Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Timecited by 5
- 2023GenDeF: Learning Generative Deformation Field for Video Generationcited by 3
- 2024NegGS: Negative Gaussian Splattingcited by 2
Built on by
Citing papers per year: 2025: 5; 2026: 4.
9 papers.
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splattingcited by 7
- 2025MedGS: Gaussian Splatting for Multi-Modal 3D Medical Imagingcited by 3
- 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representationcited by 3
- 2025Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embeddingcited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026OmniStyle-INR: Universal and Multimodal Style Transfer for INRscited by 0
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussianscited by 0
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representationcited by 0
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation1 Oct 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026OmniStyle-INR: Universal and Multimodal Style Transfer for INRs17 Jul 2026
- 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation8 Mar 2026
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding14 Oct 2025
- 2025MedGS: Gaussian Splatting for Multi-Modal 3D Medical Imaging20 Sep 2025
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting28 May 2025
- 2025GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting21 Jan 2025