AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editing
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has witnessed exponential adoption across diverse applications, driving a critical need for semantic-aware 3D Gaussian representations to enable scene understanding and editing tasks. Existing approaches typically attach semantic features to a collection of free Gaussians and distill the features via differentiable rendering, leading to noisy segmentation and a messy selection of Gaussians. In this paper, we introduce AG2aussian, a novel framework that leverages an anchor-graph structure to organize semantic features and regulate Gaussian primitives. Our anchor-graph structure not only promotes compact and instance-aware Gaussian distributions, but also facilitates graph-based propagation, achieving a clean and accurate instance-level Gaussian selection. Extensive validation across four applications, i.e. interactive click-based query, open-vocabulary text-driven query, object removal editing, and physics simulation, demonstrates the advantages of our approach and its benefits to various applications. The experiments and ablation studies further evaluate the effectiveness of the key designs of our approach.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 42 of its 51 references that are in the map. First posted on arXiv 3 Aug 2025.
Builds on
42 of 51 references.
References · 42
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023Segment Anythingcited by 8,234
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- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
30 more
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 258
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
- 2023Tracking Anything with Decoupled Video Segmentationcited by 197
- 2023Segment Any 3D Gaussianscited by 161
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
- 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 135
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
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Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understandingcited by 0
- 2026BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extractioncited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimizationcited by 0
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization2 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction10 May 2026
- 2026Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding17 Feb 2026