mlsanityData to 14 Oct 2026

AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editing

arXiv 2508.01740 ↗First posted 3 Aug 2025cs.CVcited by 4

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has witnessed exponential adoption across diverse applications, driving a critical need for semantic-aware 3D Gaussian representations to enable scene understanding and editing tasks. Existing approaches typically attach semantic features to a collection of free Gaussians and distill the features via differentiable rendering, leading to noisy segmentation and a messy selection of Gaussians. In this paper, we introduce AG2aussian, a novel framework that leverages an anchor-graph structure to organize semantic features and regulate Gaussian primitives. Our anchor-graph structure not only promotes compact and instance-aware Gaussian distributions, but also facilitates graph-based propagation, achieving a clean and accurate instance-level Gaussian selection. Extensive validation across four applications, i.e. interactive click-based query, open-vocabulary text-driven query, object removal editing, and physics simulation, demonstrates the advantages of our approach and its benefits to various applications. The experiments and ablation studies further evaluate the effectiveness of the key designs of our approach.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 42 of its 51 references that are in the map. First posted on arXiv 3 Aug 2025.

Builds on

42 of 51 references.

References · 42

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  8. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  9. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  11. 2023LERF: Language Embedded Radiance Fieldscited by 543
  12. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
30 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  2. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  3. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  4. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
  5. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  6. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  7. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  8. 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 258
  9. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  10. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  11. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
  12. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  13. 2023Tracking Anything with Decoupled Video Segmentationcited by 197
  14. 2023Segment Any 3D Gaussianscited by 161
  15. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  16. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  17. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 135
  18. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  19. 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussianscited by 102
  20. 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
  21. 2022Neural Volumetric Object Selectioncited by 61
  22. 2023Aligning and Prompting Everything All at Once for Universal Visual Perceptioncited by 60
  23. 2024GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplanecited by 53
  24. 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesiscited by 48
  25. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  26. 2024Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstructioncited by 45
  27. 2024Reflective Gaussian Splattingcited by 42
  28. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  29. 2024Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warpingcited by 4
  30. 2024Towards Realistic Example-based Modeling via 3D Gaussian Stitchingcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.