mlsanityData to 14 Oct 2026

Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting

arXiv 2604.02996 ↗First posted 3 Apr 2026cs.CVcited by 0

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Abstract (arXiv)

Reconstructing dynamic scenes with multiple interacting humans and objects from sparse-view inputs is a critical yet challenging task, essential for creating high-fidelity digital twins for robotics and VR/AR. This problem, which we term Multi-Human Multi-Object (MHMO) rendering, presents two significant obstacles: achieving view-consistent representations for individual instances under severe mutual occlusion, and explicitly modeling the complex and combinatorial dependencies that arise from their interactions. To overcome these challenges, we propose MM-GS, a novel hierarchical framework built upon 3D Gaussian Splatting. Our method first employs a Per-Instance Multi-View Fusion module to establish a robust and consistent representation for each instance by aggregating visual information across all available views. Subsequently, a Scene-Level Instance Interaction module operates on a global scene graph to reason about relationships between all participants, refining their attributes to capture subtle interaction effects. Extensive experiments on challenging datasets demonstrate that our method significantly outperforms strong baselines, producing state-of-the-art results with high-fidelity details and plausible inter-instance contacts.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 39 of its 54 references that are in the map. First posted on arXiv 3 Apr 2026.

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39 of 54 references.

References · 39

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2017Graph Attention Networkscited by 8,923
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  6. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  7. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  8. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  9. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  10. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  11. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  12. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
27 more
  1. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 128
  2. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  3. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
  4. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  5. 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
  6. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  7. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
  8. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
  9. 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
  10. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  11. 2023NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesiscited by 57
  12. 2022MPS-NeRF: Generalizable 3D Human Rendering from Multiview Imagescited by 53
  13. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
  14. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  15. 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
  16. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 44
  17. 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
  18. 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 36
  19. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  20. 2024The NeRFect Match: Exploring NeRF Features for Visual Localizationcited by 32
  21. 2021RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Streamcited by 26
  22. 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
  23. 2023GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understandingcited by 20
  24. 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpsescited by 17
  25. 2023InteRACT: Transformer Models for Human Intent Prediction Conditioned on Robot Actionscited by 11
  26. 2024DeformNet: Latent Space Modeling and Dynamics Prediction for Deformable Object Manipulationcited by 10
  27. 2024Modeling Ambient Scene Dynamics for Free-view Synthesiscited by 10

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