mlsanityData to 7 Oct 2026

Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation

arXiv 2412.15211 ↗First posted 19 Dec 2024cs.CVcited by 13

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Abstract (arXiv)

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for more specular objects whose appearance strongly depends on the viewing direction. Some prior approaches model appearance variation across images using a per-image embedding vector, while others use physically-based rendering to recover the materials and per-image illumination. Such approaches fail at faithfully recovering view-dependent appearance given significant variation in input illumination and tend to produce mostly diffuse results. We present an approach that reconstructs objects from images taken under different illuminations by first relighting the images under a single reference illumination with a multiview relighting diffusion model and then reconstructing the object's geometry and appearance with a radiance field architecture that is robust to the small remaining inconsistencies among the relit images. We validate our proposed approach on both synthetic and real datasets and demonstrate that it greatly outperforms existing techniques at reconstructing high-fidelity appearance from images taken under extreme illumination variation. Moreover, our approach is particularly effective at recovering view-dependent "shiny" appearance which cannot be reconstructed by prior methods.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 49 of its 56 references that are in the map. First posted on arXiv 19 Dec 2024.

Builds on

49 of 56 references.

References · 49

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  12. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
37 more
  1. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  2. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
  3. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
  4. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  5. 2022Novel View Synthesis with Diffusion Modelscited by 299
  6. 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
  7. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  8. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  9. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  10. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  11. 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
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  13. 2024Cameras as Rays: Pose Estimation via Ray Diffusioncited by 129
  14. 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generationcited by 93
  15. 2024Neural Gaffer: Relighting Any Object via Diffusioncited by 91
  16. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  17. 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
  18. 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
  19. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 63
  20. 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ballcited by 63
  21. 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 62
  22. 2023NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotationscited by 53
  23. 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
  24. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  25. 2023Neural Microfacet Fields for Inverse Renderingcited by 37
  26. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
  27. 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 32
  28. 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
  29. 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
  30. 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
  31. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  32. 2023UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Videocited by 22
  33. 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 19
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  36. 2023Accidental Light Probescited by 13
  37. 2024Flash Cache: Reducing Bias in Radiance Cache Based Inverse Renderingcited by 12

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Citing papers per year: 2025: 4; 2026: 9.

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  1. 2024GenLit: Reformulating Single-Image Relighting as Video Generation
  2. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
  3. 2026GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformers
  4. 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
  5. 2026Generative Relightable Avatars
  6. 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
  7. 2025SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
  8. 2025Geometry-Aware Diffusion Models for Multiview Scene Inpainting