Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation
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Abstract (arXiv)
Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for more specular objects whose appearance strongly depends on the viewing direction. Some prior approaches model appearance variation across images using a per-image embedding vector, while others use physically-based rendering to recover the materials and per-image illumination. Such approaches fail at faithfully recovering view-dependent appearance given significant variation in input illumination and tend to produce mostly diffuse results. We present an approach that reconstructs objects from images taken under different illuminations by first relighting the images under a single reference illumination with a multiview relighting diffusion model and then reconstructing the object's geometry and appearance with a radiance field architecture that is robust to the small remaining inconsistencies among the relit images. We validate our proposed approach on both synthetic and real datasets and demonstrate that it greatly outperforms existing techniques at reconstructing high-fidelity appearance from images taken under extreme illumination variation. Moreover, our approach is particularly effective at recovering view-dependent "shiny" appearance which cannot be reconstructed by prior methods.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 49 of its 56 references that are in the map. First posted on arXiv 19 Dec 2024.
Builds on
49 of 56 references.
References · 49
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37 more
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
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- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
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Citing papers per year: 2025: 4; 2026: 9.
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- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
- 2025ROGR: Relightable 3D Objects using Generative Relightingcited by 7
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
- 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstructioncited by 7
- 2025Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Modelscited by 5
- 2026GR3EN: Generative Relighting for 3D Environmentscited by 5
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editingcited by 4
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructionscited by 0
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
1 more
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction26 Jan 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026GR3EN: Generative Relighting for 3D Environments22 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editing16 Oct 2025
- 2025ROGR: Relightable 3D Objects using Generative Relighting3 Oct 2025
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusion8 Aug 2025
1 more
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
- 2025Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Modelscited by 5
- 2026GR3EN: Generative Relighting for 3D Environmentscited by 5
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editingcited by 4
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026GR3EN: Generative Relighting for 3D Environments22 Jan 2026
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editing16 Oct 2025
- 2025LightSwitch: Multi-view Relighting with Material-guided Diffusion8 Aug 2025
- 2025Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Models27 Mar 2025
- 2025ROGR: Relightable 3D Objects using Generative Relightingcited by 7
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
- 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstructioncited by 7
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructionscited by 0
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decompositioncited by 0
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction26 Jan 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025ROGR: Relightable 3D Objects using Generative Relighting3 Oct 2025
Similar, not cited
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- 2024GenLit: Reformulating Single-Image Relighting as Video Generation
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
- 2026GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformers
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
- 2026Generative Relightable Avatars
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
- 2025SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
- 2025Geometry-Aware Diffusion Models for Multiview Scene Inpainting