mlsanityData to 7 Oct 2026

SPIDR: SDF-based Neural Point Fields for Illumination and Deformation

arXiv 2210.08398 ↗First posted 15 Oct 2022cs.CV cs.AI cs.GRcited by 17

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Abstract (arXiv)

Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging for users to manipulate these properties in the rendered images explicitly. Existing approaches only enable limited editing of the scene and deformation of the geometry. Furthermore, no existing work enables accurate scene illumination after object deformation. In this work, we introduce SPIDR, a new hybrid neural SDF representation. SPIDR combines point cloud and neural implicit representations to enable the reconstruction of higher quality object surfaces for geometry deformation and lighting estimation. meshes and surfaces for object deformation and lighting estimation. To more accurately capture environment illumination for scene relighting, we propose a novel neural implicit model to learn environment light. To enable more accurate illumination updates after deformation, we use the shadow mapping technique to approximate the light visibility updates caused by geometry editing. We demonstrate the effectiveness of SPIDR in enabling high quality geometry editing with more accurate updates to the illumination of the scene.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 44 of its 65 references that are in the map. First posted on arXiv 15 Oct 2022.

Builds on

44 of 65 references.

References · 44

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32 more
  1. 2020Neural Sparse Voxel Fieldscited by 959
  2. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  3. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
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  5. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  6. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
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  10. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
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  12. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  13. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  14. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
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  16. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
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  19. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 7; 2024: 7; 2025: 1; 2026: 1.

17 papers.

Sort:

  1. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 63
  2. 2023Segment Anything in 3D with Radiance Fieldscited by 61
  3. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 34
  4. 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
  5. 2022ParticleNeRF: A Particle-Based Encoding for Online Neural Radiance Fieldscited by 27
  6. 2024Let Occ Flow: Self-Supervised 3D Occupancy Flow Predictioncited by 23
  7. 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesiscited by 15
  8. 2023NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstructioncited by 10
  9. 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priorscited by 8
  10. 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysiscited by 7
  11. 2024TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformationscited by 3
  12. 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularizationcited by 2
5 more
  1. 2023FusedRF: Fusing Multiple Radiance Fieldscited by 1
  2. 2023Survey on Controlable Image Synthesis with Deep Learningcited by 0
  3. 2024SIR: Multi-view Inverse Rendering with Decomposable Shadow Under Indoor Intense Lightingcited by 0
  4. 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
  5. 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editingcited by 0