RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering
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Abstract (arXiv)
In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is a two-stage approach for learning a better factorization of scene parameters. In the first stage, we develop a reflection-aware radiance field using a neural signed distance field (SDF) as the geometry representation and deploy an MLP (multilayer perceptron) to estimate indirect illumination. In the second stage, we introduce a novel information-sharing network structure to jointly learn the radiance field and the physically based factorization of the scene. For the physically based factorization, to reduce the noise caused by Monte Carlo sampling, we apply a split-sum approximation with a simplified Disney BRDF and cube mipmap as the environment light representation. In the relighting phase, to enhance the quality of indirect illumination, we propose a second split-sum algorithm to trace secondary rays under the split-sum rendering framework. Furthermore, there is no dataset or protocol available to quantitatively evaluate the inverse rendering performance for glossy objects. To assess the quality of material reconstruction and relighting, we have created a new dataset with ground truth BRDF parameters and relighting results. Our experiments demonstrate that our algorithm achieves state-of-the-art performance in inverse rendering and relighting, with particularly strong results in the reconstruction of highly reflective objects.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 40 of its 57 references that are in the map. First posted on arXiv 30 Sep 2024.
Builds on
40 of 57 references.
References · 40
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28 more
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Built on by
Citing papers per year: 2025: 2; 2026: 1.
3 papers.
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- 2025LangHOPS: Language Grounded Hierarchical Open-Vocabulary Part Segmentationcited by 1
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcamscited by 0
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2025LangHOPS: Language Grounded Hierarchical Open-Vocabulary Part Segmentation29 Oct 2025
- 2025EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmark7 Oct 2025