From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation
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Abstract (arXiv)
Recent sign language generation (SLG) systems increasingly output dense 3D body representations, which better preserve full-body kinematics and geometry for downstream embodiment on humanoid robots. However, these generated motions frequently exhibit self-intersections such as hand-hand and hand-torso penetration. While such artifacts may be tolerated in offline rendering, they become critical in humanoid execution as they lead to infeasible inverse-kinematics (IK) solutions, collisions, and unstable retargeted trajectories. We present a system-level framework that bridges SLG outputs to humanoid joint-space execution via two components. First, we introduce a volumetric SMPL-X collision-mitigation module that projects generated signing motions toward physically plausible configurations while minimally deviating from the original trajectory. Second, we propose a vision-language-guided retargeting algorithm built on an IK backbone: a VLM serves as a visual critic over rendered humanoid motion, identifies embodiment-specific failure modes, and triggers targeted task-space corrections. Our results highlight collision handling and perception-guided refinement as key missing components for reliable humanoid signing.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 23 of its 35 references that are in the map. First posted on arXiv 20 Jul 2026.
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References · 23
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2021Improving Sign Language Translation with Monolingual Data by Sign Back-Translationcited by 177
- 2020Progressive Transformers for End-to-End Sign Language Productioncited by 119
- 2024AHA: A Vision-Language-Model for Detecting and Reasoning Over Failures in Robotic Manipulationcited by 118
- 2021Including Signed Languages in Natural Language Processingcited by 67
- 2022Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Productioncited by 61
- 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
- 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
- 2021Continuous 3D Multi-Channel Sign Language Production via Progressive Transformers and Mixture Density Networkscited by 50
- 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 48
- 2022G2P-DDM: Generating Sign Pose Sequence from Gloss Sequence with Discrete Diffusion Modelcited by 38
11 more
- 2024VLMPC: Vision-Language Model Predictive Control for Robotic Manipulationcited by 32
- 2024T2S-GPT: Dynamic Vector Quantization for Autoregressive Sign Language Production from Textcited by 30
- 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptionscited by 22
- 2024Signs as Tokens: A Retrieval-Enhanced Multilingual Sign Language Generatorcited by 20
- 2024A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatarscited by 18
- 2023Sign Language Production with Latent Motion Transformercited by 13
- 2025Towards AI-driven Sign Language Generation with Non-manual Markerscited by 13
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
- 2024CLOAF: CoLlisiOn-Aware Human Flowcited by 4
- 2025SignBot: Learning Human-to-Humanoid Sign Language Interactioncited by 4
- 2024Select and Reorder: A Novel Approach for Neural Sign Language Productioncited by 3
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- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation
- 2025Semantic Co-Speech Gesture Synthesis and Real-Time Control for Humanoid Robots ↗
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance
- 2026HOI-Retarget: Contact-Centric Retargeting for Human-Object Interaction
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation
- 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning
- 2026RefGuard: Identity-Aware Language-Guided Robot Manipulation via Joint Target-Anchor-Frame Grounding
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots