NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras
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Abstract (arXiv)
4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse multi-view RGB cameras. In this paper, we propose NeuralHumanFVV, a real-time neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of human activities in arbitrary novel views. We propose a neural geometry generation scheme with a hierarchical sampling strategy for real-time implicit geometry inference, as well as a novel neural blending scheme to generate high resolution (e.g., 1k) and photo-realistic texture results in the novel views. Furthermore, we adopt neural normal blending to enhance geometry details and formulate our neural geometry and texture rendering into a multi-task learning framework. Extensive experiments demonstrate the effectiveness of our approach to achieve high-quality geometry and photo-realistic free view-point reconstruction for challenging human performances.
Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 33 of its 75 references that are in the map. First posted on arXiv 13 Mar 2021.
Builds on
33 of 75 references.
References · 33
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21 more
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Citing papers per year: 2021: 9; 2022: 10; 2023: 10; 2024: 5; 2025: 5; 2026: 1.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
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- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
- 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
- 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
- 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
- 2022Relighting4D: Neural Relightable Human from Videoscited by 41
- 2021SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videoscited by 40
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- 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
- 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
- 2021iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Renderingcited by 16
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- 2022NeuVV: Neural Volumetric Videos with Immersive Rendering and Editingcited by 12
- 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relightingcited by 11
- 2024Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Camerascited by 11
- 2021Few-shot Neural Human Performance Rendering from Sparse RGBD Videoscited by 8
- 2022HDhuman: High-quality Human Novel-view Rendering from Sparse Viewscited by 8
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformancecited by 8
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- 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generationcited by 6
- 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
- 2023NeVRF: Neural Video-based Radiance Fields for Long-duration Sequencescited by 1
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objectscited by 1
- 2021LookinGoodπ: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capturecited by 0
- 2025Uncertainty Aware Human-machine Collaboration in Camouflaged Object Detectioncited by 0
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understandingcited by 0
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding2 Apr 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance15 Mar 2025
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
- 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representation7 Mar 2025
- 2025Uncertainty Aware Human-machine Collaboration in Camouflaged Object Detection12 Feb 2025
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views18 Nov 2024
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos12 Sep 2024
- 2024A Survey of Camouflaged Object Detection and Beyond26 Aug 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras23 May 2024
- 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation15 Dec 2023
28 more
- 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video10 Dec 2023
- 2023NeVRF: Neural Video-based Radiance Fields for Long-duration Sequences10 Dec 2023
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting6 Dec 2023
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input9 Oct 2023
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips11 Sep 2023
- 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video24 Apr 2023
- 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting24 Apr 2023
- 2023Representing Volumetric Videos as Dynamic MLP Maps13 Apr 2023
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream6 Apr 2023
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions15 Dec 2022
- 2022HumanGen: Generating Human Radiance Fields with Explicit Priors10 Dec 2022
- 2022Human Performance Modeling and Rendering via Neural Animated Mesh18 Sep 2022
- 2022Relighting4D: Neural Relightable Human from Videos14 Jul 2022
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture5 Jul 2022
- 2022WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation24 Mar 2022
- 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos15 Mar 2022
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions25 Feb 2022
- 2022NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing12 Feb 2022
- 2022HDhuman: High-quality Human Novel-view Rendering from Sparse Views20 Jan 2022
- 2021LookinGoodπ: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture15 Dec 2021
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs6 Dec 2021
- 2021Neural Fields in Visual Computing and Beyond22 Nov 2021
- 2021iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering12 Aug 2021
- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions1 Aug 2021
- 2021Few-shot Neural Human Performance Rendering from Sparse RGBD Videos14 Jul 2021
- 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Rendering7 Jun 2021
- 2021Editable Free-viewpoint Video Using a Layered Neural Representation30 Apr 2021
- 2021SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos23 Apr 2021
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
- 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
- 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
- 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
- 2022Relighting4D: Neural Relightable Human from Videoscited by 41
- 2021SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videoscited by 40
12 most cited of 39 All 39 (JSON)
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding2 Apr 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance15 Mar 2025
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
- 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representation7 Mar 2025
- 2025Uncertainty Aware Human-machine Collaboration in Camouflaged Object Detection12 Feb 2025
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views18 Nov 2024
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos12 Sep 2024
- 2024A Survey of Camouflaged Object Detection and Beyond26 Aug 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras23 May 2024
- 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video10 Dec 2023
12 newest of 39 All 39 (JSON)