MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging
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Abstract (arXiv)
Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capture settings, and the one-shot solution to get rid of the tedious multi-view synchronization and calibration remains extremely challenging. In this paper, we propose MirrorNeRF - a one-shot neural portrait free-viewpoint rendering approach using a catadioptric imaging system with multiple sphere mirrors and a single high-resolution digital camera, which is the first to combine neural radiance field with catadioptric imaging so as to enable one-shot photo-realistic human portrait reconstruction and rendering, in a low-cost and casual capture setting. More specifically, we propose a light-weight catadioptric system design with a sphere mirror array to enable diverse ray sampling in the continuous 3D space as well as an effective online calibration for the camera and the mirror array. Our catadioptric imaging system can be easily deployed with a low budget and the casual capture ability for convenient daily usages. We introduce a novel neural warping radiance field representation to learn a continuous displacement field that implicitly compensates for the misalignment due to our flexible system setting. We further propose a density regularization scheme to leverage the inherent geometry information from the catadioptric data in a self-supervision manner, which not only improves the training efficiency but also provides more effective density supervision for higher rendering quality. Extensive experiments demonstrate the effectiveness and robustness of our scheme to achieve one-shot photo-realistic and high-quality appearance free-viewpoint rendering for human portrait scenes.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 19 of its 40 references that are in the map. First posted on arXiv 6 Apr 2021.
Builds on
19 of 40 references.
References · 19
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7 more
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
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Citing papers per year: 2021: 3; 2022: 3; 2023: 3.
9 papers.
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
- 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
- 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
- 2023Dynamic Mesh-Aware Radiance Fieldscited by 21
- 2022ORCa: Glossy Objects as Radiance Field Camerascited by 20
- 2021VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Fieldcited by 14
- 2023Dynamic Mesh-Aware Radiance Fields8 Sep 2023
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields5 Jun 2023
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflections3 Jan 2023
- 2022ORCa: Glossy Objects as Radiance Field Cameras8 Dec 2022
- 2022Human Performance Modeling and Rendering via Neural Animated Mesh18 Sep 2022
- 2022Eikonal Fields for Refractive Novel-View Synthesis2 Feb 2022
- 2021VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Field25 Nov 2021
- 2021Neural Fields in Visual Computing and Beyond22 Nov 2021
- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions1 Aug 2021