Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Field
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Abstract (arXiv)
Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the diverse physics-driven motion patterns in dynamic scenes. To fill this gap, we propose Physics-Informed Deformable Gaussian Splatting (PIDG), which treats each Gaussian particle as a Lagrangian material point with time-varying constitutive parameters and is supervised by 2D optical flow via motion projection. Specifically, we adopt static-dynamic decoupled 4D decomposed hash encoding to reconstruct geometry and motion efficiently. Subsequently, we impose the Cauchy momentum residual as a physics constraint, enabling independent prediction of each particle's velocity and constitutive stress via a time-evolving material field. Finally, we further supervise data fitting by matching Lagrangian particle flow to camera-compensated optical flow, which accelerates convergence and improves generalization. Experiments on a custom physics-driven dataset as well as on standard synthetic and real-world datasets demonstrate significant gains in physical consistency and monocular dynamic reconstruction quality.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 37 of its 59 references that are in the map. First posted on arXiv 9 Nov 2025.
Builds on
37 of 59 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026i-PhysGaussian: Implicit Physical Simulation for 3D Gaussian Splattingcited by 3
- 2026LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstructioncited by 1
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videoscited by 0
- 2026Accelerated Spatio-Temporal Gaussian Rendering via Kinematic and Semantic Priorscited by 0
- 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videoscited by 0
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos28 May 2026
- 2026Accelerated Spatio-Temporal Gaussian Rendering via Kinematic and Semantic Priors25 May 2026
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videos11 May 2026
- 2026LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction10 May 2026
- 2026i-PhysGaussian: Implicit Physical Simulation for 3D Gaussian Splatting19 Feb 2026