mlsanityData to 14 Oct 2026

RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video

arXiv 2605.23672 ↗First posted 22 May 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and short-term complex deformations. Existing methods either struggle to maintain temporal consistency or fail to capture high-frequency dynamics due to limited motion modeling capacity. In this work, we present Rigid-aware 4D Gaussian Splatting (RiGS), which simultaneously captures motions across multiple temporal scales. Specifically, RiGS introduces three types of Gaussian primitives: static, rigid, and transient, which represent static backgrounds, long-term low-frequency motions, and short-term high-frequency dynamics, respectively. An object-wise dynamic mask is proposed to aggregate long-range spatiotemporal motion information and guide the decomposition of static and dynamic regions. To jointly model motion across scales, rigid Gaussians are allowed to transition into transient Gaussians based on their temporal duration, and both are optimized under scene flow guidance, providing dense 3D motion supervision. Extensive experiments demonstrate that RiGS achieves state-of-the-art performance on novel view synthesis benchmarks. Code is available at hyperlinkhttps://github.com/ladvu/RiGShttps://github.com/ladvu/RiGS.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 52 of its 64 references that are in the map. First posted on arXiv 22 May 2026.

Builds on

52 of 64 references.

References · 52

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  8. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  9. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  10. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  11. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
38 more
  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  2. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  5. 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 365
  6. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  7. 2023Text-to-3D using Gaussian Splattingcited by 299
  8. 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 299
  9. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  10. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  11. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  12. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
  13. 2017UnFlow: Unsupervised Learning of Optical Flow with a Bidirectional Census Losscited by 202
  14. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  15. 2023Robust Dynamic Radiance Fieldscited by 194
  16. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  17. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
  18. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  19. 2018Video Object Segmentation with Language Referring Expressionscited by 162
  20. 2024BootsTAP: Bootstrapped Training for Tracking-Any-Pointcited by 120
  21. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
  22. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  23. 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 91
  24. 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
  25. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 54
  26. 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 49
  27. 2024GFlow: Recovering 4D World from Monocular Videocited by 46
  28. 2024REPARO: Compositional 3D Assets Generation with Differentiable 3D Layout Alignmentcited by 45
  29. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  30. 2023OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free Environmentscited by 41
  31. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
  32. 2025Segment Any Motion in Videoscited by 35
  33. 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 35
  34. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  35. 2025Dynamic Camera Poses and Where to Find Themcited by 27
  36. 2024RoMo: Robust Motion Segmentation Improves Structure from Motioncited by 20
  37. 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videoscited by 8
  38. 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 6

50 most cited of 52 All 52 (JSON)

Built on by

Not cited yet.