mlsanityData to 7 Oct 2026

Generative Video Motion Editing with 3D Point Tracks

arXiv 2512.02015 ↗First posted 1 Dec 2025cs.CVcited by 21

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Abstract (arXiv)

Camera and object motions are central to a video's narrative. However, precisely editing these captured motions remains a significant challenge, especially under complex object movements. Current motion-controlled image-to-video (I2V) approaches often lack full-scene context for consistent video editing, while video-to-video (V2V) methods provide viewpoint changes or basic object translation, but offer limited control over fine-grained object motion. We present a track-conditioned V2V framework that enables joint editing of camera and object motion. We achieve this by conditioning a video generation model on a source video and paired 3D point tracks representing source and target motions. These 3D tracks establish sparse correspondences that transfer rich context from the source video to new motions while preserving spatiotemporal coherence. Crucially, compared to 2D tracks, 3D tracks provide explicit depth cues, allowing the model to resolve depth order and handle occlusions for precise motion editing. Trained in two stages on synthetic and real data, our model supports diverse motion edits, including joint camera/object manipulation, motion transfer, and non-rigid deformation, unlocking new creative potential in video editing.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 133 of its 139 references that are in the map. First posted on arXiv 1 Dec 2025.

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133 of 139 references.

References · 133

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38 more
  1. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
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50 most cited of 133 All 133 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 20.

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  1. 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywherecited by 17
  2. 2026FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstructioncited by 4
  3. 2026Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Jointscited by 3
  4. 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 3
  5. 2026WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Modelscited by 2
  6. 2026LooseControlVideo: Directorial Video Control using Spatial Blockingcited by 2
  7. 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
  8. 2026TrajectoryMover: Generative Movement of Object Trajectories in Videoscited by 1
  9. 2026Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioningcited by 1
  10. 2026MotiMotion: Motion-Controlled Video Generation with Visual Reasoningcited by 1
  11. 2026OptiWorld: Optimal Control for Video World Generation under Physical Constraintscited by 1
  12. 2026TrAction: Action Recognition with Sparse Trajectoriescited by 1
9 more
  1. 2026Track the Noise, Move the World:3D-Grounded Motion-Consistent Noise for Controllable Video Generationcited by 1
  2. 2025A Study of the Design Space of Motion and Disocclusion Control in Video Generationcited by 0
  3. 2026TokenDial: Continuous Attribute Control for Text-to-Video Generation in Visual Dial Spacecited by 0
  4. 2026AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidancecited by 0
  5. 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesiscited by 0
  6. 2026Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Trackscited by 0
  7. 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inferencecited by 0
  8. 20264DStreamCtrl: Interactive Video Generation with Online 4D Controlcited by 0
  9. 2026Generative Cinematographer: Composing Camera and Object Motion in 3Dcited by 0