STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent progress in pre-trained diffusion models and 3D generation have spurred interest in 4D content creation. However, achieving high-fidelity 4D generation with spatial-temporal consistency remains a challenge. In this work, we propose STAG4D, a novel framework that combines pre-trained diffusion models with dynamic 3D Gaussian splatting for high-fidelity 4D generation. Drawing inspiration from 3D generation techniques, we utilize a multi-view diffusion model to initialize multi-view images anchoring on the input video frames, where the video can be either real-world captured or generated by a video diffusion model. To ensure the temporal consistency of the multi-view sequence initialization, we introduce a simple yet effective fusion strategy to leverage the first frame as a temporal anchor in the self-attention computation. With the almost consistent multi-view sequences, we then apply the score distillation sampling to optimize the 4D Gaussian point cloud. The 4D Gaussian spatting is specially crafted for the generation task, where an adaptive densification strategy is proposed to mitigate the unstable Gaussian gradient for robust optimization. Notably, the proposed pipeline does not require any pre-training or fine-tuning of diffusion networks, offering a more accessible and practical solution for the 4D generation task. Extensive experiments demonstrate that our method outperforms prior 4D generation works in rendering quality, spatial-temporal consistency, and generation robustness, setting a new state-of-the-art for 4D generation from diverse inputs, including text, image, and video.
Key facts. Cited by 102 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 36 of its 39 references that are in the map. First posted on arXiv 22 Mar 2024.
Builds on
36 of 39 references.
Closest ancestors · 13
Same direction, newest first
- 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistency28 Dec
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models21 Dec
- 2023A Unified Approach for Text- and Image-guided 4D Scene Generation28 Nov
- 2023Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion27 Nov
- 2023Animate124: Animating One Image to 4D Dynamic Scene24 Nov
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model23 Oct
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusion23 Oct
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
- 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
1 more
Other references · 23
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,765
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generatorscited by 666
- 2023ModelScope Text-to-Video Technical Reportcited by 651
11 more
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2023I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Modelscited by 343
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2023Text-To-4D Dynamic Scene Generationcited by 204
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 184
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 124
- 2023AnimatableDreamer: Text-Guided Non-rigid 3D Model Generation and Reconstruction with Canonical Score Distillationcited by 28
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Citing papers per year: 2024: 27; 2025: 53; 2026: 22.
102 papers.
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- 2026FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction26 Jan 2026
- 2025Animus3D: Text-driven 3D Animation via Motion Score Distillation14 Dec 2025
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- 2026CP4D: Compositional Physics-aware 4D Scene Generation8 Jun 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
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- 2026Velox: Learning Representations of 4D Geometry and Appearance6 May 2026
- 2026AnimateAnyMesh++: A Flexible Feed-Forward Framework for High-Fidelity Text-Driven Mesh Animation29 Apr 2026
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