mlsanityData to 13 Oct 2026

One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction

arXiv 2605.07910 ↗First posted 8 May 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Reconstructing dynamic scenes from Vehicle-to-Infrastructure Cooperative Autonomous Driving (VICAD) data is fundamentally complicated by temporal asynchrony: vehicle and infrastructure cameras operate on independent clocks, capturing the same dynamic agent such as cars and pedestrians at different physical times. Existing Gaussian Scene Graph methods implicitly assume synchronized observations and assign a single pose per agent per frame, which is an assumption that breaks in cooperative settings, where the resulting gradient conflicts cause severe ghosting on dynamic agents. We identify this as a representation-level failure, not an optimization artifact: we prove that any single-timeline formulation incurs an irreducible photometric loss scaling quadratically with agent velocity and cross-source time offset. To resolve this, we propose Dust (DecoUpled Spatio-Temporal) Gaussian Scene Graph for 4D Cooperative Driving Reconstruction. DUST Gaussian Scene Graph shares a canonical Gaussian set per agent for appearance consistency, while maintaining decouple pose trajectories aligned to each source's true capture timestamps. We prove that this decoupling enables the pose-gradient kernel block-diagonal, eliminating cross-source interference entirely. To make Dust practical, we further introduce a static anchor-based pose correction pipeline that corrects spatio misalignment between vehicle and infrastructure annotations, and a pose-regularized joint optimization scheme that prevents trajectory jitter and drift during early training. On 26 sequences from V2X-Seq, DUST achieves state-of-the-art performance, improving dynamic-area PSNR by 3.2 dB over the strongest baseline and reducing Fr'echet Video Distance by 37.7%, with keeping robustness under larger temporal asynchrony.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 29 of its 36 references that are in the map. First posted on arXiv 8 May 2026.

Builds on

29 of 36 references.

References · 29

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  3. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,395
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
  5. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,217
  6. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,195
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
  8. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 756
  9. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
  11. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
  12. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
17 more
  1. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  2. 2022V2X-ViT: Vehicle-to-Everything Cooperative Perception with Vision Transformercited by 320
  3. 2021OPV2V: An Open Benchmark Dataset and Fusion Pipeline for Perception with Vehicle-to-Vehicle Communicationcited by 304
  4. 2022DAIR-V2X: A Large-Scale Dataset for Vehicle-Infrastructure Cooperative 3D Object Detectioncited by 271
  5. 2022Where2comm: Communication-Efficient Collaborative Perception via Spatial Confidence Mapscited by 255
  6. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  7. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
  8. 2021Learning Distilled Collaboration Graph for Multi-Agent Perceptioncited by 194
  9. 2024OmniRe: Omni Urban Scene Reconstructioncited by 160
  10. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  11. 2022Robust Collaborative 3D Object Detection in Presence of Pose Errorscited by 129
  12. 2023V2X-Seq: A Large-Scale Sequential Dataset for Vehicle-Infrastructure Cooperative Perception and Forecastingcited by 114
  13. 2023BEVHeight: A Robust Framework for Vision-based Roadside 3D Object Detectioncited by 74
  14. 2024V2X-Real: a Large-Scale Dataset for Vehicle-to-Everything Cooperative Perceptioncited by 65
  15. 2024End-to-End Autonomous Driving through V2X Cooperationcited by 42
  16. 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
  17. 2025INSTINCT: Instance-Level Interaction Architecture for Query-Based Collaborative Perceptioncited by 5

Built on by

Not cited yet.