mlsanityData to 14 Oct 2026

Self-Evolving Depth-Supervised 3D Gaussian Splatting from Rendered Stereo Pairs

arXiv 2409.07456 ↗First posted 11 Sep 2024cs.CVcited by 11

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Abstract (arXiv)

3D Gaussian Splatting (GS) significantly struggles to accurately represent the underlying 3D scene geometry, resulting in inaccuracies and floating artifacts when rendering depth maps. In this paper, we address this limitation, undertaking a comprehensive analysis of the integration of depth priors throughout the optimization process of Gaussian primitives, and present a novel strategy for this purpose. This latter dynamically exploits depth cues from a readily available stereo network, processing virtual stereo pairs rendered by the GS model itself during training and achieving consistent self-improvement of the scene representation. Experimental results on three popular datasets, breaking ground as the first to assess depth accuracy for these models, validate our findings.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 53 of its 78 references that are in the map. First posted on arXiv 11 Sep 2024.

Builds on

53 of 78 references.

References · 53

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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38 more
  1. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
  2. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
  3. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  4. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
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  11. 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
  12. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  13. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  14. 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 353
  15. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  16. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  17. 2020Free View Synthesiscited by 231
  18. 2022Practical Stereo Matching via Cascaded Recurrent Network with Adaptive Correlationcited by 197
  19. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
  20. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  21. 2020Stable View Synthesiscited by 165
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  23. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
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  25. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 111
  26. 2021T"oRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesiscited by 88
  27. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  28. 2020Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Imagecited by 77
  29. 2020Monocular Depth Estimation Based On Deep Learning: An Overviewcited by 68
  30. 2022Multiview Stereo with Cascaded Epipolar RAFTcited by 51
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  35. 2024A Survey on Deep Stereo Matching in the Twentiescited by 23
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  38. 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 4; 2026: 6.

11 papers.