D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
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Abstract (arXiv)
Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality and performance on multi-view or teleporting camera setups, most methods fail to efficiently and faithfully recover motion and appearance from casual monocular captures. This paper contributes to the field by introducing a new method for dynamic novel view synthesis from monocular video, such as casual smartphone captures. Our approach represents the scene as a textitdynamic neural point cloud, an implicit time-conditioned point distribution that encodes local geometry and appearance in separate hash-encoded neural feature grids for static and dynamic regions. By sampling a discrete point cloud from our model, we can efficiently render high-quality novel views using a fast differentiable rasterizer and neural rendering network. Similar to recent work, we leverage advances in neural scene analysis by incorporating data-driven priors like monocular depth estimation and object segmentation to resolve motion and depth ambiguities originating from the monocular captures. In addition to guiding the optimization process, we show that these priors can be exploited to explicitly initialize our scene representation to drastically improve optimization speed and final image quality. As evidenced by our experimental evaluation, our dynamic point cloud model not only enables fast optimization and real-time frame rates for interactive applications, but also achieves competitive image quality on monocular benchmark sequences. Our code and data are available online: https://moritzkappel.github.io/projects/dnpc/.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 56 of its 71 references that are in the map. First posted on arXiv 14 Jun 2024.
Builds on
56 of 71 references.
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2024: 3; 2025: 4; 2026: 4.
11 papers.
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
- 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Videocited by 44
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videoscited by 8
- 2025C4D: 4D Made from 3D through Dual Correspondencescited by 7
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputscited by 4
- 2026WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chainscited by 2
- 2026WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videoscited by 0
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstructioncited by 0
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction5 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos1 Jun 2026
- 2026WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains12 Feb 2026
- 2025C4D: 4D Made from 3D through Dual Correspondences16 Oct 2025
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction14 Oct 2025
- 2025Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos27 Sep 2025
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs23 Jun 2025
- 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video13 Dec 2024
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos4 Dec 2024
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points23 Oct 2024