Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Model
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Abstract (arXiv)
Capturing general deforming scenes from monocular RGB video is crucial for many computer graphics and vision applications. However, current approaches suffer from drawbacks such as struggling with large scene deformations, inaccurate shape completion or requiring 2D point tracks. In contrast, our method, Ub4D, handles large deformations, performs shape completion in occluded regions, and can operate on monocular RGB videos directly by using differentiable volume rendering. This technique includes three new in the context of non-rigid 3D reconstruction components, i.e., 1) A coordinate-based and implicit neural representation for non-rigid scenes, which in conjunction with differentiable volume rendering enables an unbiased reconstruction of dynamic scenes, 2) a proof that extends the unbiased formulation of volume rendering to dynamic scenes, and 3) a novel dynamic scene flow loss, which enables the reconstruction of larger deformations by leveraging the coarse estimates of other methods. Results on our new dataset, which will be made publicly available, demonstrate a clear improvement over the state of the art in terms of surface reconstruction accuracy and robustness to large deformations.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 37 of its 64 references that are in the map. First posted on arXiv 16 Jun 2022.
Builds on
37 of 64 references.
References · 37
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25 more
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Citing papers per year: 2022: 3; 2023: 4; 2024: 10; 2025: 7; 2026: 1.
25 papers.
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- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
- 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 18
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2023SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenescited by 11
13 more
- 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
- 2023BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modelingcited by 9
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequencescited by 7
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rulescited by 6
- 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstructioncited by 5
- 2022Fast Non-Rigid Radiance Fields from Monocularized Datacited by 4
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
- 2025Recovering Dynamic 3D Sketches from Videoscited by 2
- 2025A Probability-guided Sampler for Neural Implicit Surface Renderingcited by 2
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objectscited by 1
- 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstructioncited by 0
- 2026D-Prism: Differentiable Primitives for Structured Dynamic Modelingcited by 0
- 2026D-Prism: Differentiable Primitives for Structured Dynamic Modeling18 Apr 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
- 2025Recovering Dynamic 3D Sketches from Videos26 Mar 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splatting11 Mar 2025
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules5 Dec 2024
- 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction10 Nov 2024
- 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstruction18 Oct 2024
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation9 Oct 2024
13 more
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos26 Jun 2024
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequences5 Jun 2024
- 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenes18 Apr 2024
- 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering27 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes4 Mar 2024
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction2 Dec 2023
- 2023Decaf: Monocular Deformation Capture for Face and Hand Interactions28 Sep 2023
- 2023SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes16 Aug 2023
- 2023BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modeling27 Feb 2023
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction10 Dec 2022
- 2022Fast Non-Rigid Radiance Fields from Monocularized Data2 Dec 2022
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstruction27 Oct 2022
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
- 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 18
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2023SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenescited by 11
12 most cited of 25 All 25 (JSON)
- 2026D-Prism: Differentiable Primitives for Structured Dynamic Modeling18 Apr 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
- 2025Recovering Dynamic 3D Sketches from Videos26 Mar 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splatting11 Mar 2025
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules5 Dec 2024
- 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction10 Nov 2024
- 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstruction18 Oct 2024
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation9 Oct 2024
12 newest of 25 All 25 (JSON)