mlsanityData to 14 Oct 2026

Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Model

arXiv 2206.08368 ↗First posted 16 Jun 2022cs.CVcited by 25

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Abstract (arXiv)

Capturing general deforming scenes from monocular RGB video is crucial for many computer graphics and vision applications. However, current approaches suffer from drawbacks such as struggling with large scene deformations, inaccurate shape completion or requiring 2D point tracks. In contrast, our method, Ub4D, handles large deformations, performs shape completion in occluded regions, and can operate on monocular RGB videos directly by using differentiable volume rendering. This technique includes three new in the context of non-rigid 3D reconstruction components, i.e., 1) A coordinate-based and implicit neural representation for non-rigid scenes, which in conjunction with differentiable volume rendering enables an unbiased reconstruction of dynamic scenes, 2) a proof that extends the unbiased formulation of volume rendering to dynamic scenes, and 3) a novel dynamic scene flow loss, which enables the reconstruction of larger deformations by leveraging the coarse estimates of other methods. Results on our new dataset, which will be made publicly available, demonstrate a clear improvement over the state of the art in terms of surface reconstruction accuracy and robustness to large deformations.

Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 37 of its 64 references that are in the map. First posted on arXiv 16 Jun 2022.

Builds on

37 of 64 references.

References · 37

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  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
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25 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  2. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  3. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
  4. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 3; 2023: 4; 2024: 10; 2025: 7; 2026: 1.

25 papers.

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  1. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  2. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  3. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  4. 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
  5. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  6. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  7. 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
  8. 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 18
  9. 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
  10. 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
  11. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
  12. 2023SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenescited by 11
13 more
  1. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  2. 2023BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modelingcited by 9
  3. 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequencescited by 7
  4. 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rulescited by 6
  5. 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstructioncited by 5
  6. 2022Fast Non-Rigid Radiance Fields from Monocularized Datacited by 4
  7. 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
  8. 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
  9. 2025Recovering Dynamic 3D Sketches from Videoscited by 2
  10. 2025A Probability-guided Sampler for Neural Implicit Surface Renderingcited by 2
  11. 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objectscited by 1
  12. 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstructioncited by 0
  13. 2026D-Prism: Differentiable Primitives for Structured Dynamic Modelingcited by 0