mlsanityData to 7 Oct 2026

MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes

arXiv 2208.08439 ↗First posted 17 Aug 2022cs.CVcited by 18

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Abstract (arXiv)

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly and do not model possible surface deformations often occurring when humans interact with scene surfaces. In contrast, this paper proposes MoCapDeform, i.e., a new framework for monocular 3D human motion capture that is the first to explicitly model non-rigid deformations of a 3D scene for improved 3D human pose estimation and deformable environment reconstruction. MoCapDeform accepts a monocular RGB video and a 3D scene mesh aligned in the camera space. It first localises a subject in the input monocular video along with dense contact labels using a new raycasting based strategy. Next, our human-environment interaction constraints are leveraged to jointly optimise global 3D human poses and non-rigid surface deformations. MoCapDeform achieves superior accuracy than competing methods on several datasets, including our newly recorded one with deforming background scenes.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 49 of its 73 references that are in the map. First posted on arXiv 17 Aug 2022.

Builds on

49 of 73 references.

References · 49

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37 more
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Citing papers per year: 2022: 2; 2023: 7; 2024: 4; 2025: 3; 2026: 2.

18 papers.

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