mlsanityData to 14 Oct 2026

Event-guided 3D Gaussian Splatting for Dynamic Human and Scene Reconstruction

arXiv 2509.18566 ↗First posted 23 Sep 2025cs.CV cs.RO eess.IVcited by 0

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Abstract (arXiv)

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal resolution, making them a superior sensing choice for dynamic human reconstruction. Accordingly, we present a novel event-guided human-scene reconstruction framework that jointly models human and scene from a single monocular event camera via 3D Gaussian Splatting. Specifically, a unified set of 3D Gaussians carries a learnable semantic attribute; only Gaussians classified as human undergo deformation for animation, while scene Gaussians stay static. To combat blur, we propose an event-guided loss that matches simulated brightness changes between consecutive renderings with the event stream, improving local fidelity in fast-moving regions. Our approach removes the need for external human masks and simplifies managing separate Gaussian sets. On two benchmark datasets, ZJU-MoCap-Blur and MMHPSD-Blur, it delivers state-of-the-art human-scene reconstruction, with notable gains over strong baselines in PSNR/SSIM and reduced LPIPS, especially for high-speed subjects.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 22 references that are in the map. First posted on arXiv 23 Sep 2025.

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17 of 22 references.

References · 17

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Multi-Stage Progressive Image Restorationcited by 816
  3. 2022Simple Baselines for Image Restorationcited by 708
  4. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  5. 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
  6. 2017Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolationcited by 326
  7. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  8. 2019Events-to-Video: Bringing Modern Computer Vision to Event Camerascited by 193
  9. 2023HUGS: Human Gaussian Splatscited by 154
  10. 2021Robust High-Resolution Video Matting with Temporal Guidancecited by 137
  11. 2021Event-Based Fusion for Motion Deblurring with Cross-modal Attentioncited by 113
  12. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
5 more
  1. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  2. 2023Deep Learning for Event-based Vision: A Comprehensive Survey and Benchmarkscited by 90
  3. 2021EventHPE: Event-based 3D Human Pose and Shape Estimationcited by 42
  4. 2023Animatable Virtual Humans: Learning pose-dependent human representations in UV space for interactive performance synthesiscited by 3
  5. 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1

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