Learning Variational Motion Prior for Video-based Motion Capture
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Abstract (arXiv)
Motion capture from a monocular video is fundamental and crucial for us humans to naturally experience and interact with each other in Virtual Reality (VR) and Augmented Reality (AR). However, existing methods still struggle with challenging cases involving self-occlusion and complex poses due to the lack of effective motion prior modeling. In this paper, we present a novel variational motion prior (VMP) learning approach for video-based motion capture to resolve the above issue. Instead of directly building the correspondence between the video and motion domain, We propose to learn a generic latent space for capturing the prior distribution of all natural motions, which serve as the basis for subsequent video-based motion capture tasks. To improve the generalization capacity of prior space, we propose a transformer-based variational autoencoder pretrained over marker-based 3D mocap data, with a novel style-mapping block to boost the generation quality. Afterward, a separate video encoder is attached to the pretrained motion generator for end-to-end fine-tuning over task-specific video datasets. Compared to existing motion prior models, our VMP model serves as a motion rectifier that can effectively reduce temporal jittering and failure modes in frame-wise pose estimation, leading to temporally stable and visually realistic motion capture results. Furthermore, our VMP-based framework models motion at sequence level and can directly generate motion clips in the forward pass, achieving real-time motion capture during inference. Extensive experiments over both public datasets and in-the-wild videos have demonstrated the efficacy and generalization capability of our framework.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 31 of its 62 references that are in the map. First posted on arXiv 27 Oct 2022.
Builds on
31 of 62 references.
References · 31
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- 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 1,998
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19 more
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Citing papers per year: 2022: 1; 2023: 8; 2024: 6; 2025: 0; 2026: 2.
17 papers.
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- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 51
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 25
5 more
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 22
- 2024Text-driven Human Motion Generation with Motion Masked Diffusion Modelcited by 8
- 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesiscited by 6
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motioncited by 0
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flatteningcited by 0
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motion20 Feb 2026
- 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesis28 Nov 2024
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model9 Oct 2024
- 2024Text-driven Human Motion Generation with Motion Masked Diffusion Model29 Sep 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesis27 Mar 2024
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations6 Mar 2024
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec 2023
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers14 Dec 2023
- 2023Disentangled Clothed Avatar Generation from Text Descriptions8 Dec 2023
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation4 Dec 2023
5 more
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesis28 Nov 2023
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generation12 Oct 2023
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May 2023
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr 2023
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec 2022
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 25
- 2024Text-driven Human Motion Generation with Motion Masked Diffusion Modelcited by 8
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model9 Oct 2024
- 2024Text-driven Human Motion Generation with Motion Masked Diffusion Model29 Sep 2024
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec 2023
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation4 Dec 2023
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May 2023
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr 2023
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec 2022
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 51
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 22
- 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesiscited by 6
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motioncited by 0
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flatteningcited by 0
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motion20 Feb 2026
- 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesis28 Nov 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesis27 Mar 2024
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations6 Mar 2024
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers14 Dec 2023
- 2023Disentangled Clothed Avatar Generation from Text Descriptions8 Dec 2023
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesis28 Nov 2023
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generation12 Oct 2023