MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
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Abstract (arXiv)
We present a real-time monocular dense SLAM system designed bottom-up from MASt3R, a two-view 3D reconstruction and matching prior. Equipped with this strong prior, our system is robust on in-the-wild video sequences despite making no assumption on a fixed or parametric camera model beyond a unique camera centre. We introduce efficient methods for pointmap matching, camera tracking and local fusion, graph construction and loop closure, and second-order global optimisation. With known calibration, a simple modification to the system achieves state-of-the-art performance across various benchmarks. Altogether, we propose a plug-and-play monocular SLAM system capable of producing globally-consistent poses and dense geometry while operating at 15 FPS.
Key facts. Cited by 198 papers in the map (data through 7 Oct 2026). Builds on 40 of its 58 references that are in the map. First posted on arXiv 16 Dec 2024.
Builds on
40 of 58 references.
References · 40
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,264
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
28 more
- 2023Gaussian Splatting SLAMcited by 410
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 20243D Reconstruction with Spatial Memorycited by 269
- 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
- 2024Global Structure-from-Motion Revisitedcited by 215
- 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 173
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
- 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 161
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
- 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 122
- 2018A micro Lie theory for state estimation in roboticscited by 117
- 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
- 2018DeepTAM: Deep Tracking and Mappingcited by 87
- 2022SimpleRecon: 3D Reconstruction Without 3D Convolutionscited by 83
- 2022Perspective Fields for Single Image Camera Calibrationcited by 75
- 2024Deep Patch Visual SLAMcited by 68
- 2014Designing Deep Networks for Surface Normal Estimationcited by 59
- 2020Learning and aggregating deep local descriptors for instance-level recognitioncited by 54
- 2019Why Having 10,000 Parameters in Your Camera Model is Better Than Twelvecited by 43
- 2021Tangent Space Backpropagation for 3D Transformation Groupscited by 40
- 2021TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereocited by 39
- 2023Learning a Depth Covariance Functioncited by 16
- 2023SuperPrimitive: Scene Reconstruction at a Primitive Levelcited by 11
- 2024COMO: Compact Mapping and Odometrycited by 10
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Citing papers per year: 2025: 84; 2026: 114.
198 papers.
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- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
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- 2025SpatialLM: Training Large Language Models for Structured Indoor Modelingcited by 63
38 more
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- 2025Benchmarking Egocentric Visual-Inertial SLAM at City Scalecited by 12
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- 2025The Coralscapes Dataset: Semantic Scene Understanding in Coral Reefscited by 9
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- 2025UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstructioncited by 8
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- 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Modelscited by 6
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representationscited by 6
- 2025GRS-SLAM3R: Real-Time Dense SLAM with Gated Recurrent Statecited by 6
50 most cited of 198 All 198 (JSON)
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- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing23 Sep 2026
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- 2026Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Rendering18 Sep 2026
- 2026GRF-Recon: Global Ray-Field Optimization for Long-Sequence Feed-forward Reconstruction17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026GeoCond: A Conditioning-Aware Reliability Adapter for Feed-Forward 3D Reconstruction16 Sep 2026
- 2026MEgoVista: Multi-view Ego-aware Motion Estimation for Metric 4D Hands and Head in the Wild15 Sep 2026
38 more
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- 2026RIGOR: Rig-Informed Geometry for Omnidirectional Reconstruction11 Sep 2026
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- 2026Valerant: An Automatic Navigable Game Map Generator via Action-Conditioned World Model Exploration8 Sep 2026
- 2026WorldSculpt: Generating Compositional Worlds from Grounded Videos4 Sep 2026
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- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026VOIM: Training-Free Open-Vocabulary 3D Instance Mapping for RGB-D and Monocular SLAM1 Sep 2026
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- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing4 Aug 2026
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- 2026Look Up and Look Back: Hidden Attention and Latent Orientation in a Frozen Foundation Model for Panoramic SLAM2 Aug 2026
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- 2026DROID-ANCHOR: Odometry-Anchored Recurrent Metric Depth Estimation19 Jul 2026
- 2026Toward Semantic Communication for Real-time Mobile 3D Reconstruction17 Jul 2026
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- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency16 Jul 2026
- 2026Glob3R: Global Structure-from-Motion with 3D Foundation Models10 Jul 2026
- 2026Why does Deep Learning Improve Visual SLAM?7 Jul 2026
- 2026Embodied Operators and Benchmarking: Toward Reusable and Deployable Embodied Intelligence Systems3 Jul 2026
- 2026VOCA: Visual Odometry with Codec Awareness30 Jun 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
50 newest of 198 All 198 (JSON)
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- 2026SoPE: Spherical Coordinate-Based Positional Embedding for Enhancing Spatial Perception of 3D LVLMscited by 2
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- 2026SoPE: Spherical Coordinate-Based Positional Embedding for Enhancing Spatial Perception of 3D LVLMs26 Feb 2026
- 2025RynnEC: Bringing MLLMs into Embodied World19 Aug 2025
- 2025VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction26 May 2025
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 130
- 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 122
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 107
- 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 88
- 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 82
- 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 76
- 2025SpatialLM: Training Large Language Models for Structured Indoor Modelingcited by 63
- 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
12 most cited of 184 All 184 (JSON)
- 2026Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors29 Sep 2026
- 2026OCA: ODE-Driven Cross-Attention for Image-to-Point-Cloud Registration29 Sep 2026
- 2026InfiniHand: Streaming World-Space Hand Motion Estimation from Egocentric Video28 Sep 2026
- 2026GAUGE: Group-Wise View-Inconsistency Rectification for Feed-Forward 4D Tracking26 Sep 2026
- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing23 Sep 2026
- 2026DAVIO: Dense Monocular-Inertial SLAM with Feed-Forward Initialization and Pose-Conditioned Mapping23 Sep 2026
- 2026GRF-Recon: Global Ray-Field Optimization for Long-Sequence Feed-forward Reconstruction17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026GeoCond: A Conditioning-Aware Reliability Adapter for Feed-Forward 3D Reconstruction16 Sep 2026
- 2026MEgoVista: Multi-view Ego-aware Motion Estimation for Metric 4D Hands and Head in the Wild15 Sep 2026
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Models14 Sep 2026
12 newest of 184 All 184 (JSON)