mlsanityData to 13 Oct 2026

CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAM

arXiv 1804.00874 ↗First posted 3 Apr 2018cs.CV cs.LGcited by 151

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Abstract (arXiv)

The representation of geometry in real-time 3D perception systems continues to be a critical research issue. Dense maps capture complete surface shape and can be augmented with semantic labels, but their high dimensionality makes them computationally costly to store and process, and unsuitable for rigorous probabilistic inference. Sparse feature-based representations avoid these problems, but capture only partial scene information and are mainly useful for localisation only. We present a new compact but dense representation of scene geometry which is conditioned on the intensity data from a single image and generated from a code consisting of a small number of parameters. We are inspired by work both on learned depth from images, and auto-encoders. Our approach is suitable for use in a keyframe-based monocular dense SLAM system: While each keyframe with a code can produce a depth map, the code can be optimised efficiently jointly with pose variables and together with the codes of overlapping keyframes to attain global consistency. Conditioning the depth map on the image allows the code to only represent aspects of the local geometry which cannot directly be predicted from the image. We explain how to learn our code representation, and demonstrate its advantageous properties in monocular SLAM.

Key facts. Cited by 151 papers in the map (data through 13 Oct 2026). First posted on arXiv 3 Apr 2018.

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 29; 2022: 26; 2023: 31; 2024: 31; 2025: 22; 2026: 12.

151 papers.

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  1. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,539
  2. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 676
  3. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 588
  4. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  5. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  6. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  7. 2021Neural RGB-D Surface Reconstructioncited by 311
  8. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  9. 20243D Reconstruction with Spatial Memorycited by 271
  10. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 224
  11. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 200
  12. 2021The Temporal Opportunist: Self-Supervised Multi-Frame Monocular Depthcited by 190
38 more
  1. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  2. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 163
  3. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  4. 2023HyperDiffusion: Generating Implicit Neural Fields with Weight-Space Diffusioncited by 152
  5. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  6. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  7. 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
  8. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 112
  9. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 101
  10. 2024Stereo4D: Learning How Things Move in 3D from Internet Stereo Videoscited by 89
  11. 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
  12. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  13. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  14. 2021Unsupervised Scale-consistent Depth Learning from Videocited by 69
  15. 2021Monocular 3D Object Detection: An Extrinsic Parameter Free Approachcited by 69
  16. 2022Theseus: A Library for Differentiable Nonlinear Optimizationcited by 64
  17. 2024FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descentcited by 61
  18. 2021Semantics for Robotic Mapping, Perception and Interaction: A Surveycited by 56
  19. 2024LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometrycited by 54
  20. 2022Few-View Object Reconstruction with Unknown Categories and Camera Posescited by 53
  21. 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
  22. 2022A survey of multimodal deep generative modelscited by 47
  23. 2023Dense RGB SLAM with Neural Implicit Mapscited by 42
  24. 2021TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereocited by 39
  25. 2023R3D3: Dense 3D Reconstruction of Dynamic Scenes from Multiple Camerascited by 39
  26. 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigationcited by 34
  27. 2024WorDepth: Variational Language Prior for Monocular Depth Estimationcited by 34
  28. 2021Riggable 3D Face Reconstruction via In-Network Optimizationcited by 31
  29. 2021Continual Neural Mapping: Learning An Implicit Scene Representation from Sequential Observationscited by 30
  30. 2023Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensorcited by 30
  31. 2021Deep Learning-Based Autonomous Driving Systems: A Survey of Attacks and Defensescited by 29
  32. 2024NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoisingcited by 29
  33. 2021ILabel: Interactive Neural Scene Labellingcited by 28
  34. 2022SAGE: SLAM with Appearance and Geometry Prior for Endoscopycited by 28
  35. 2024PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequencecited by 26
  36. 2023MIPS-Fusion: Multi-Implicit-Submaps for Scalable and Robust Online Neural RGB-D Reconstructioncited by 24
  37. 2024Compact 3D Gaussian Splatting For Dense Visual SLAMcited by 24
  38. 2021Bayesian Deep Basis Fitting for Depth Completion with Uncertaintycited by 23

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