LongStream: Long-Sequence Streaming Autoregressive Visual Geometry
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Abstract (arXiv)
Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel gauge-decoupled streaming visual geometry model for metric-scale scene reconstruction across thousands of frames under a strictly online, future-invisible setting. Our approach is threefold. First, we discard the first-frame anchor and predict keyframe-relative poses. This reformulates long-range extrapolation into a constant-difficulty local task. Second, we introduce orthogonal scale learning. This method fully disentangles geometry from scale estimation to suppress drift. Finally, we identify attention bias issues in Transformers, including attention-sink reliance and long-term KV-cache saturation. We propose cache-consistent training combined with periodic cache refresh. This approach suppresses attention biases and contamination over ultra-long sequences and reduces the gap between training and inference. Experiments show that LongStream achieves state-of-the-art performance, enabling stable, metric-scale reconstruction over kilometer-scale sequences at 18 FPS. Project Page: https://3dagentworld.github.io/longstream/
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 56 of its 71 references that are in the map. First posted on arXiv 13 Feb 2026.
Builds on
56 of 71 references.
References · 56
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- 2023Efficient Streaming Language Models with Attention Sinkscited by 2,115
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- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
38 more
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- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
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- 2025StreamingVLM: Real-Time Understanding for Infinite Video Streamscited by 89
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2026: 17.
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- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 33
- 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstructioncited by 8
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 5
- 2026R3: 3D Reconstruction via Relative Regressioncited by 2
- 2026EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentationcited by 2
- 2026Glob3R: Global Structure-from-Motion with 3D Foundation Modelscited by 2
- 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstructioncited by 1
- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processingcited by 1
- 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionablecited by 1
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planningcited by 0
5 more
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstructioncited by 0
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstructioncited by 0
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Modelscited by 0
- 2026Info3R: Information-Adaptive Test-Time Training for 3D Reconstructioncited by 0
- 2026DynStream: Online Streaming 4D Gaussian Reconstruction of Dynamic Worlds from Unposed Videocited by 0
- 2026DynStream: Online Streaming 4D Gaussian Reconstruction of Dynamic Worlds from Unposed Video7 Oct 2026
- 2026Info3R: Information-Adaptive Test-Time Training for 3D Reconstruction18 Sep 2026
- 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionable15 Sep 2026
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Models14 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction27 Aug 2026
- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing4 Aug 2026
- 2026Glob3R: Global Structure-from-Motion with 3D Foundation Models10 Jul 2026
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning6 Jul 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
- 2026EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentation8 Jun 2026
- 2026R3: 3D Reconstruction via Relative Regression26 May 2026
5 more
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction22 May 2026
- 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction16 May 2026
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction16 Mar 2026
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory3 Mar 2026
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 33
- 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstructioncited by 8
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 5
- 2026R3: 3D Reconstruction via Relative Regressioncited by 2
- 2026EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentationcited by 2
- 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstructioncited by 1
- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processingcited by 1
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planningcited by 0
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstructioncited by 0
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstructioncited by 0
12 most cited of 15 All 15 (JSON)
- 2026DynStream: Online Streaming 4D Gaussian Reconstruction of Dynamic Worlds from Unposed Video7 Oct 2026
- 2026Info3R: Information-Adaptive Test-Time Training for 3D Reconstruction18 Sep 2026
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Models14 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction27 Aug 2026
- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing4 Aug 2026
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning6 Jul 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
- 2026EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentation8 Jun 2026
- 2026R3: 3D Reconstruction via Relative Regression26 May 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction22 May 2026
12 newest of 15 All 15 (JSON)
Similar, not cited
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- 2026OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer
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- 2026FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memory
- 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streams
- 2026GHOST: Geometry-Hierarchical Online Streaming Token Eviction for Efficient 3D Reconstruction
- 2026Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors