mlsanityData to 7 Oct 2026

Articulated Object Estimation in the Wild

arXiv 2509.01708 ↗First posted 1 Sep 2025cs.RO cs.CVcited by 18

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Abstract (arXiv)

Understanding the 3D motion of articulated objects is essential in robotic scene understanding, mobile manipulation, and motion planning. Prior methods for articulation estimation have primarily focused on controlled settings, assuming either fixed camera viewpoints or direct observations of various object states, which tend to fail in more realistic unconstrained environments. In contrast, humans effortlessly infer articulation by watching others manipulate objects. Inspired by this, we introduce ArtiPoint, a novel estimation framework that can infer articulated object models under dynamic camera motion and partial observability. By combining deep point tracking with a factor graph optimization framework, ArtiPoint robustly estimates articulated part trajectories and articulation axes directly from raw RGB-D videos. To foster future research in this domain, we introduce Arti4D, the first ego-centric in-the-wild dataset that captures articulated object interactions at a scene level, accompanied by articulation labels and ground-truth camera poses. We benchmark ArtiPoint against a range of classical and learning-based baselines, demonstrating its superior performance on Arti4D. We make code and Arti4D publicly available at https://artipoint.cs.uni-freiburg.de.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 41 of its 62 references that are in the map. First posted on arXiv 1 Sep 2025.

Builds on

41 of 62 references.

References · 41

  1. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  3. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  4. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  5. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  6. 2023CoTracker: It is Better to Track Togethercited by 516
  7. 2023Faster Segment Anything: Towards Lightweight SAM for Mobile Applicationscited by 345
  8. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
  9. 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 274
  10. 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 258
  11. 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 215
  12. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
29 more
  1. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  2. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 180
  3. 2019Category-Level Articulated Object Pose Estimationcited by 158
  4. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
  5. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  6. 2024BootsTAP: Bootstrapped Training for Tracking-Any-Pointcited by 115
  7. 2024Local All-Pair Correspondence for Point Trackingcited by 77
  8. 2020ScrewNet: Category-Independent Articulation Model Estimation From Depth Images Using Screw Theorycited by 70
  9. 2024Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulationcited by 69
  10. 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 67
  11. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  12. 2023CARTO: Category and Joint Agnostic Reconstruction of ARTiculated Objectscited by 64
  13. 2024Learning Robotic Manipulation Policies from Point Clouds with Conditional Flow Matchingcited by 63
  14. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
  15. 2014A Probabilistic Framework for Learning Kinematic Models of Articulated Objectscited by 40
  16. 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
  17. 2020Visual Identification of Articulated Object Partscited by 36
  18. 2018The RBO Dataset of Articulated Objects and Interactionscited by 34
  19. 2023FlowBot++: Learning Generalized Articulated Objects Manipulation via Articulation Projectioncited by 34
  20. 2022Category-Independent Articulated Object Tracking with Factor Graphscited by 24
  21. 2025FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interactioncited by 22
  22. 2021Distributional Depth-Based Estimation of Object Articulation Modelscited by 18
  23. 2015Learning Articulated Motions From Visual Demonstrationcited by 17
  24. 2024KISS-Matcher: Fast and Robust Point Cloud Registration Revisitedcited by 16
  25. 2022N2M2: Learning Navigation for Arbitrary Mobile Manipulation Motions in Unseen and Dynamic Environmentscited by 15
  26. 2023Learning Hierarchical Interactive Multi-Object Search for Mobile Manipulationcited by 12
  27. 2023Online Estimation of Articulated Objects with Factor Graphs using Vision and Proprioceptive Sensingcited by 10
  28. 2021Robot Skill Adaptation via Soft Actor-Critic Gaussian Mixture Modelscited by 9
  29. 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 16.

18 papers.

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  1. 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
  2. 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 9
  3. 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 7
  4. 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactionscited by 3
  5. 2025sim2art: Accurate Articulated Object Modeling from a Single Video using Synthetic Training Data Onlycited by 2
  6. 2026Robot Self-Improvement via Human-Video Dynamics Modelscited by 2
  7. 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 1
  8. 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templatescited by 1
  9. 2026AnchorD: Metric Grounding of Monocular Depth Using Factor Graphscited by 1
  10. 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Videocited by 1
  11. 2026TrAction: Action Recognition with Sparse Trajectoriescited by 1
  12. 2026Adaptive Volumetric Mechanical Property Fields Invariant to Resolutioncited by 1
6 more
  1. 2026Articulated Object Reconstruction from Rest-State Observationcited by 0
  2. 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
  3. 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latentscited by 0
  4. 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observationscited by 0
  5. 2026ForceTwin: Physics-informed Digital Twins for Robotic Manipulation from Instrumented Human Interactioncited by 0
  6. 2026Track2Art: Articulated Object Model Recovery with Visual-Geometric Track Representationscited by 0