Look Up and Look Back: Hidden Attention and Latent Orientation in a Frozen Foundation Model for Panoramic SLAM
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Abstract (arXiv)
Monocular panoramic SLAM benefits from substantial visual overlap under large camera rotations, yet remains prone to errors caused by camera tilt, scale drift, and false loop closures. We show that a frozen panoramic geometry foundation model provides useful internal cues beyond its explicit geometric outputs: intermediate tokens encode gravity in the camera frame, while cross-view attention provides a compatibility cue for potential revisits. Building on these cues, we present HALO-SLAM. A gravity readout enables IMU-free spherical upright canonicalization. For loop closure, we introduce a cost-aware three-stage cascade combining DBoW2 event-level retrieval, attention-based compatibility filtering, and dense geometric validation through symmetric submap augmentation. Accepted revisits yield pixel-aligned 3D--3D correspondences in both local gauges, from which robust Sim(3) constraints are estimated and jointly optimized with sequential constraints in a global pose graph. Across 125 sequences from five real-world panoramic benchmarks, our method achieves 100% sequence success (125/125) under the stated criterion and the lowest ATE among the evaluated methods on all five benchmarks, reducing ATE by 30--88% relative to the best ERP-native baseline on each benchmark.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 19 of its 42 references that are in the map. First posted on arXiv 2 Aug 2026.
Builds on
19 of 42 references.
References · 19
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 506
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2019OpenVSLAM: A Versatile Visual SLAM Frameworkcited by 64
- 2023360Loc: A Dataset and Benchmark for Omnidirectional Visual Localization with Cross-device Queriescited by 30
- 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 28
7 more
- 2018CubemapSLAM: A Piecewise-Pinhole Monocular Fisheye SLAM Systemcited by 14
- 2026PanoVGGT: Feed-Forward 3D Reconstruction from Panoramic Imagerycited by 13
- 2025AirSim360: A Panoramic Simulation Platform within Drone Viewcited by 12
- 2022LF-VISLAM: A SLAM Framework for Large Field-of-View Cameras with Negative Imaging Plane on Mobile Agentscited by 11
- 2026Holo360D: A Large-Scale Real-World Dataset with Continuous Trajectories for Advancing Panoramic 3D Reconstruction and Beyondcited by 7
- 2026360DVO: Deep Visual Odometry for Monocular 360-Degree Cameracited by 2
- 2025Learning Projection-Aware 360-Degree Image Rectification via Dual-Projection Fusioncited by 1
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