TTT3R: 3D Reconstruction as Test-Time Training
Not on the map. Why?
Abstract (arXiv)
Modern Recurrent Neural Networks have become a competitive architecture for 3D reconstruction due to their linear-time complexity. However, their performance degrades significantly when applied beyond the training context length, revealing limited length generalization. In this work, we revisit the 3D reconstruction foundation models from a Test-Time Training perspective, framing their designs as an online learning problem. Building on this perspective, we leverage the alignment confidence between the memory state and incoming observations to derive a closed-form learning rate for memory updates, to balance between retaining historical information and adapting to new observations. This training-free intervention, termed TTT3R, substantially improves length generalization, achieving a 2× improvement in global pose estimation over baselines, while operating at 20 FPS with just 6 GB of GPU memory to process thousands of images. Code is available in https://rover-xingyu.github.io/TTT3R
Key facts. Cited by 129 papers in the map (data through 14 Oct 2026). Builds on 80 of its 107 references that are in the map. First posted on arXiv 30 Sep 2025.
Builds on
80 of 107 references.
References · 80
- 2017Attention Is All You Needcited by 60,361
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
- 2016Overcoming catastrophic forgetting in neural networkscited by 4,787
- 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,718
- 2022FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awarenesscited by 3,673
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2014Sequence to Sequence Learning with Neural Networkscited by 2,986
- 2020Transformers are RNNs: Fast Autoregressive Transformers with Linear Attentioncited by 2,022
- 2021Vision Transformers for Dense Predictioncited by 1,803
38 more
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,443
- 2024Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Dualitycited by 1,336
- 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,320
- 2016Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Networkcited by 1,204
- 2024DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Modelcited by 1,135
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2022Transformers learn in-context by gradient descentcited by 732
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023Retentive Network: A Successor to Transformer for Large Language Modelscited by 613
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
- 2023Gated Linear Attention Transformers with Hardware-Efficient Trainingcited by 514
- 2021Linear Transformers Are Secretly Fast Weight Programmerscited by 502
- 2016Direct Sparse Odometrycited by 485
- 2020Hopfield Networks is All You Needcited by 475
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2023Resurrecting Recurrent Neural Networks for Long Sequencescited by 408
- 2024Parallelizing Linear Transformers with the Delta Rule over Sequence Lengthcited by 396
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2024Learning to (Learn at Test Time): RNNs with Expressive Hidden Statescited by 355
- 2024Titans: Learning to Memorize at Test Timecited by 328
- 2024xLSTM: Extended Long Short-Term Memorycited by 327
- 2025Gated Attention for Large Language Models: Non-linearity, Sparsity, and Attention-Sink-Freecited by 283
- 20243D Reconstruction with Spatial Memorycited by 277
- 2016DSAC - Differentiable RANSAC for Camera Localizationcited by 266
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
- 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
- 2020Consistent Video Depth Estimationcited by 220
- 2024Repeat After Me: Transformers are Better than State Space Models at Copyingcited by 216
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2025Deep Think with Confidencecited by 205
- 2020Robust Consistent Video Depth Estimationcited by 188
- 2024An Empirical Study of Mamba-based Language Modelscited by 186
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 175
- 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
50 most cited of 80 All 80 (JSON)
Built on by
Citing papers per year: 2025: 17; 2026: 112.
129 papers.
Sort:
By area:
- 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streamscited by 56
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
- 2025Human3R: Everyone Everywhere All at Oncecited by 37
- 2026LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstructioncited by 37
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 28
- 2026ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Trainingcited by 26
- 2026VGGT-Omegacited by 26
- 2025AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backendcited by 20
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2026RoboTTT: Context Scaling for Robot Policiescited by 19
- 2025ViT3: Unlocking Test-Time Training in Visioncited by 18
38 more
- 2026VGG-T3: Offline Feed-Forward 3D Reconstruction at Scalecited by 18
- 2025FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attentioncited by 17
- 2025TeleWorld: Towards Dynamic Multimodal Synthesis with a 4D World Modelcited by 16
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 15
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokenscited by 15
- 2026Test-Time Training with KV Binding Is Secretly Linear Attentioncited by 13
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 13
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 12
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 12
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 11
- 2026DROID-SLAM in the Wildcited by 10
- 2025HTTM: Head-wise Temporal Token Merging for Faster VGGTcited by 9
- 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstructioncited by 9
- 2026VGGT-Motion: Motion-Aware Calibration-Free Monocular SLAM for Long-Range Consistencycited by 8
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 8
- 2026Vision Pretraining for Dense Spatial Perceptioncited by 8
- 2025MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstructioncited by 7
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 7
- 2026XStreamVGGT: Extremely Memory-Efficient Streaming Vision Geometry Grounded Transformer with KV Cache Compressioncited by 7
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memorycited by 7
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAMcited by 6
- 2025LASER: Layer-wise Scale Alignment for Training-Free Streaming 4D Reconstructioncited by 6
- 2025WorldWarp: Propagating 3D Geometry with Asynchronous Video Diffusioncited by 6
- 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Trainingcited by 6
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2025KV-Tracker: Real-Time Pose Tracking with Transformerscited by 5
- 2026Action-Geometry Prediction with 3D Geometric Prior for Bimanual Manipulationcited by 5
- 2026StreamCacheVGGT: Streaming Visual Geometry Transformers with Robust Scoring and Hybrid Cache Compressioncited by 5
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
- 2025DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Drivingcited by 4
- 2025MoonSeg3R: Monocular Online Zero-Shot Segment Anything in 3D with Reconstructive Foundation Priorscited by 4
- 2026Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimationcited by 4
- 2026MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometrycited by 3
- 2026PROSPECT: Unified Streaming Vision-Language Navigation via Semantic--Spatial Fusion and Latent Predictive Representationcited by 3
- 2026FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometrycited by 3
- 2026FILT3R: Latent State Adaptive Kalman Filter for Streaming 3D Reconstructioncited by 3
- 2026RayMap3R: Inference-Time RayMap for Dynamic 3D Reconstructioncited by 3
50 most cited of 129 All 129 (JSON)
- 2026Long-horizon Video Generation with Slot Memory Addressed By Region Tokens13 Oct 2026
- 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models12 Oct 2026
- 2026Drive3R: Block-wise Streaming Geometric Foundation Models for Autonomous Driving10 Oct 2026
- 2026Slot3R: Set-Associative Spatial Memory for Streaming 3D Reconstruction8 Oct 2026
- 2026RGBD-to-3D Object Mesh Refinement via Depth Matching and Symmetry Propagation8 Oct 2026
- 2026LVSPM: Long Sequence View Synthesis and Pose Estimation Model7 Oct 2026
- 2026VGGT-Bridge: Beyond Sequential Pose Graphs via Coarse-Stride Skip Edges5 Oct 2026
- 2026CLoSeR: Closing the Loop for Long-Context Streaming Reconstruction1 Oct 2026
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry30 Sep 2026
- 2026ReSS: Residual-Restoring Sparse Attention for 3D Vision Transformers28 Sep 2026
- 2026VGGT-Prime: Compute-Adaptive Mixture-of-Heads for Efficient Visual Geometry Transformers20 Sep 2026
38 more
- 2026RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory20 Sep 2026
- 2026Info3R: Information-Adaptive Test-Time Training for 3D Reconstruction18 Sep 2026
- 2026Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Rendering18 Sep 2026
- 2026Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction18 Sep 2026
- 2026Can 4D Foundation Models Remember?17 Sep 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Models14 Sep 2026
- 2026Learning Global Camera Poses from Noisy View-Graphs for Structure from Motion8 Sep 2026
- 2026Point4D: Long-range 4D Motion Reconstruction8 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026VI3: Grounding Pretrained 3D Foundation Models with Inertial Cues3 Sep 2026
- 2026Seeing the World and the Self from Egocentric Video1 Sep 2026
- 2026On-the-Fly3R: Towards Robust Online 3D Reconstruction with Feed-Forward 3R Models for Large-Scale UAV Scenarios1 Sep 2026
- 2026GeoFF3D: Coordinate-Anchored Feed-Forward Reconstruction for Large-Scale UAV Mapping28 Aug 2026
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction27 Aug 2026
- 2026ASV3D: Adapting Diffusion-Based Single-View 3D Reconstruction with Extra Imagery8 Aug 2026
- 2026SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing4 Aug 2026
- 2026VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motion29 Jul 2026
- 2026RoboTTT: Context Scaling for Robot Policies16 Jul 2026
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence7 Jul 2026
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning6 Jul 2026
- 2026Vision Pretraining for Dense Spatial Perception6 Jul 2026
- 2026SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformers3 Jul 2026
- 2026RayTun3R: Online Camera Adaptation in 3D Foundation Models2 Jul 2026
- 2026LIST3R: Long-sequence Instance-aware 3D Reconstruction1 Jul 2026
- 2026DrivingDepth: Sparse-Prompted Pixel-wise Scale Correction for Driving Depth Estimation30 Jun 2026
- 2026Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes29 Jun 2026
- 2026Ground4D: Consistency-Aware 4D Reconstruction from Monocular Video27 Jun 2026
- 2026Compressing History into Memory: Distilling Transformers into Recurrent Transformers19 Jun 2026
- 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Driving15 Jun 2026
- 2026Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping3 Jun 2026
- 2026Reasmory: 3D Reconstruction as Explicit Memory for VLMs Spatial Reasoning31 May 2026
- 2026Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation29 May 2026
- 2026G3T Up! Gravity Aligned Coordinate Frames Simplify Pointmap Processing26 May 2026
- 2026SpatialBench: Is Your Spatial Foundation Model an All-Round Player?26 May 2026
- 2026R3: 3D Reconstruction via Relative Regression26 May 2026
- 2026Stabilizing Streaming Video Geometry via Dynamic Feature Normalization25 May 2026
50 newest of 129 All 129 (JSON)
- 2026XStreamVGGT: Extremely Memory-Efficient Streaming Vision Geometry Grounded Transformer with KV Cache Compressioncited by 7
- 2026FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometrycited by 3
- 2026GHOST: Geometry-Hierarchical Online Streaming Token Eviction for Efficient 3D Reconstructioncited by 2
- 2026OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformercited by 1
- 2026Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstructioncited by 1
- 2026XStreamVGGT: Extremely Memory-Efficient Streaming Vision Geometry Grounded Transformer with KV Cache Compressioncited by 0
- 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Comparecited by 0
- 2026GHOST: Geometry-Hierarchical Online Streaming Token Eviction for Efficient 3D Reconstruction15 May 2026
- 2026Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstruction7 May 2026
- 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Compare10 Mar 2026
- 2026FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry8 Mar 2026
- 2026OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer6 Mar 2026
- 2026XStreamVGGT: Extremely Memory-Efficient Streaming Vision Geometry Grounded Transformer with KV Cache Compression25 Feb 2026
- 2026XStreamVGGT: Extremely Memory-Efficient Streaming Vision Geometry Grounded Transformer with KV Cache Compression3 Jan 2026
- 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streamscited by 56
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
- 2025Human3R: Everyone Everywhere All at Oncecited by 37
- 2026LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstructioncited by 37
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 28
- 2026ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Trainingcited by 26
- 2026VGGT-Omegacited by 26
- 2025AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backendcited by 20
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2026RoboTTT: Context Scaling for Robot Policiescited by 19
- 2025ViT3: Unlocking Test-Time Training in Visioncited by 18
12 most cited of 112 All 112 (JSON)
- 2026Long-horizon Video Generation with Slot Memory Addressed By Region Tokens13 Oct 2026
- 2026Slot3R: Set-Associative Spatial Memory for Streaming 3D Reconstruction8 Oct 2026
- 2026RGBD-to-3D Object Mesh Refinement via Depth Matching and Symmetry Propagation8 Oct 2026
- 2026LVSPM: Long Sequence View Synthesis and Pose Estimation Model7 Oct 2026
- 2026VGGT-Bridge: Beyond Sequential Pose Graphs via Coarse-Stride Skip Edges5 Oct 2026
- 2026CLoSeR: Closing the Loop for Long-Context Streaming Reconstruction1 Oct 2026
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry30 Sep 2026
- 2026ReSS: Residual-Restoring Sparse Attention for 3D Vision Transformers28 Sep 2026
- 2026VGGT-Prime: Compute-Adaptive Mixture-of-Heads for Efficient Visual Geometry Transformers20 Sep 2026
- 2026RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory20 Sep 2026
- 2026Info3R: Information-Adaptive Test-Time Training for 3D Reconstruction18 Sep 2026
12 newest of 112 All 112 (JSON)