Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors
Not on the map. Why?
Abstract (arXiv)
We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse. Where traditional RGB-D SLAM systems struggle with sparsity in the depth images, Pow3R utilizes the available depth to give a better-conditioned pointmap, while inferring the depths in empty regions from the two-view photometric, depth, and intrinsic data. Evaluated against MASt3R-SLAM following its protocol on 24 sequences from TUM, 7-Scenes, and Replica, Pow3R-SLAM runs 1.6x faster in wall time, has 15% lower mean trajectory error, a 3.1x lower unscaled error, and produces denser maps, with a 30% lower Chamfer distance. We also introduce a hybrid variant that runs 2.1x faster than MASt3R-SLAM at 25.3 frames per second (FPS), while maintaining improved tracking and mapping accuracy. Against ORB-SLAM3 in RGB-D mode, Pow3R-SLAM is more accurate on TUM, 7-Scenes, and ETH3D-SLAM, and completes every TUM sequence. While Pow3R-SLAM can struggle on a small set of self-similar scenes, its overall performance shows that adding depth as a prior for two-view 3D reconstruction SLAM can be beneficial. A project webpage is available at: https://ChrisKolios.github.io/Pow3R-SLAM , and code will be made open-source upon acceptance.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 27 references that are in the map. First posted on arXiv 29 Sep 2026.
Builds on
17 of 27 references.
References · 17
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
5 more
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2025Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priorscited by 72
- 2020Learning and aggregating deep local descriptors for instance-level recognitioncited by 55
- 2026Any to Full: Prompting Depth Anything for Depth Completion in One Stagecited by 5
Built on by
Not cited yet.