ViPE: Video Pose Engine for 3D Geometric Perception
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Cited by 51 in World models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Accurate 3D geometric perception is an important prerequisite for a wide range of spatial AI systems. While state-of-the-art methods depend on large-scale training data, acquiring consistent and precise 3D annotations from in-the-wild videos remains a key challenge. In this work, we introduce ViPE, a handy and versatile video processing engine designed to bridge this gap. ViPE efficiently estimates camera intrinsics, camera motion, and dense, near-metric depth maps from unconstrained raw videos. It is robust to diverse scenarios, including dynamic selfie videos, cinematic shots, or dashcams, and supports various camera models such as pinhole, wide-angle, and 360deg panoramas. We have benchmarked ViPE on multiple benchmarks. Notably, it outperforms existing uncalibrated pose estimation baselines by 18%/50% on TUM/KITTI sequences, and runs at 3-5FPS on a single GPU for standard input resolutions. We use ViPE to annotate a large-scale collection of videos. This collection includes around 100K real-world internet videos, 1M high-quality AI-generated videos, and 2K panoramic videos, totaling approximately 96M frames -- all annotated with accurate camera poses and dense depth maps. We open-source ViPE and the annotated dataset with the hope of accelerating the development of spatial AI systems.
Key facts. Cited by 170 papers in the map (data through 14 Oct 2026). Builds on 78 of its 92 references that are in the map. First posted on arXiv 12 Aug 2025.
Builds on
78 of 92 references.
References · 78
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50 most cited of 78 All 78 (JSON)
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Citing papers per year: 2025: 38; 2026: 132.
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