SLAMFormer-∞: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing
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Abstract (arXiv)
We introduce the Infinite SLAM Transformer (SLAMFormer-∞), the first geometric transformer capable of supporting both long-range frontend and backend processing without an explicit distance bound. Instead of relying on a first-frame-anchored formulation, SLAMFormer-∞ employs memory conditions to define flexible coordinate systems and scales for input frames, enabling more expressive structural conditioning. Built upon this formulation, the frontend preserves efficient local computation, while the backend jointly optimizes long-range trajectories and scene geometry in a globally consistent manner. Experimental results demonstrate that SLAMFormer-∞ achieves superior or highly competitive performance in both trajectory estimation and scene reconstruction across large-scale datasets. Notably, SLAMFormer-∞ generalizes to extremely long trajectories, successfully operating on sequences exceeding 17km.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 36 of its 41 references that are in the map. First posted on arXiv 4 Aug 2026.
Builds on
36 of 41 references.
References · 36
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- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
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- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2018MegaDepth: Learning Single-View Depth Prediction from Internet Photoscited by 731
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
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- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
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- 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 442
- 2023Gaussian Splatting SLAMcited by 410
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 356
- 2020Virtual KITTI 2cited by 345
- 2016Virtual Worlds as Proxy for Multi-Object Tracking Analysiscited by 340
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 292
- 2016DeMoN: Depth and Motion Network for Learning Monocular Stereocited by 200
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- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
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