mlsanityData to 7 Oct 2026

Easi3R: Estimating Disentangled Motion from DUSt3R Without Training

arXiv 2503.24391 ↗First posted 31 Mar 2025cs.CVcited by 88

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Abstract (arXiv)

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets. In contrast, the limited scale and diversity of available 4D datasets present a major bottleneck for training a highly generalizable 4D model. This constraint has driven conventional 4D methods to fine-tune 3D models on scalable dynamic video data with additional geometric priors such as optical flow and depths. In this work, we take an opposite path and introduce Easi3R, a simple yet efficient training-free method for 4D reconstruction. Our approach applies attention adaptation during inference, eliminating the need for from-scratch pre-training or network fine-tuning. We find that the attention layers in DUSt3R inherently encode rich information about camera and object motion. By carefully disentangling these attention maps, we achieve accurate dynamic region segmentation, camera pose estimation, and 4D dense point map reconstruction. Extensive experiments on real-world dynamic videos demonstrate that our lightweight attention adaptation significantly outperforms previous state-of-the-art methods that are trained or finetuned on extensive dynamic datasets. Our code is publicly available for research purpose at https://easi3r.github.io/

Key facts. Cited by 88 papers in the map (data through 7 Oct 2026). Builds on 51 of its 80 references that are in the map. First posted on arXiv 31 Mar 2025.

Builds on

51 of 80 references.

References · 51

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 2017Mask R-CNNcited by 7,259
  3. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  4. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
  5. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
  6. 2021Vision Transformers for Dense Predictioncited by 1,789
  7. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  8. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
  9. 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
  10. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  11. 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,313
  12. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
38 more
  1. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  2. 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 942
  3. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  4. 2025Continuous 3D Perception Model with Persistent Statecited by 527
  5. 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
  6. 2016Direct Sparse Odometrycited by 479
  7. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
  8. 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 375
  9. 20243D Reconstruction with Spatial Memorycited by 269
  10. 2023Visual Geometry Grounded Deep Structure From Motioncited by 225
  11. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 224
  12. 2020Consistent Video Depth Estimationcited by 220
  13. 2024Global Structure-from-Motion Revisitedcited by 215
  14. 2024DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videoscited by 202
  15. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  16. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
  17. 2020Robust Consistent Video Depth Estimationcited by 188
  18. 2018BA-Net: Dense Bundle Adjustment Networkcited by 173
  19. 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 169
  20. 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 166
  21. 2021Self-supervised Video Object Segmentation by Motion Groupingcited by 147
  22. 2023DynamicStereo: Consistent Dynamic Depth from Stereo Videoscited by 147
  23. 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 136
  24. 2024Learning Temporally Consistent Video Depth from Video Diffusion Priorscited by 100
  25. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
  26. 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 90
  27. 2022ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wildcited by 90
  28. 2024Stereo4D: Learning How Things Move in 3D from Internet Stereo Videoscited by 89
  29. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  30. 2024TAPVid-3D: A Benchmark for Tracking Any Point in 3Dcited by 69
  31. 2022Segmenting Moving Objects via an Object-Centric Layered Representationcited by 63
  32. 2022EM-driven unsupervised learning for efficient motion segmentationcited by 33
  33. 2024Cross-View Completion Models are Zero-shot Correspondence Estimatorscited by 30
  34. 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
  35. 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 26
  36. 2024DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstructioncited by 25
  37. 2024RoMo: Robust Motion Segmentation Improves Structure from Motioncited by 20
  38. 2023Bootstrapping Objectness from Videos by Relaxed Common Fate and Visual Groupingcited by 15

50 most cited of 51 All 51 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 44; 2026: 44.

88 papers.

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  1. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
  2. 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 122
  3. 2025SpatialVID: A Large-Scale Video Dataset with Spatial Annotationscited by 72
  4. 2025Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstructioncited by 66
  5. 2025SceneGen: Single-Image 3D Scene Generation in One Feedforward Passcited by 49
  6. 2025Efficiently Reconstructing Dynamic Scenes One D4RT at a Timecited by 46
  7. 2025Human3R: Everyone Everywhere All at Oncecited by 35
  8. 2026LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstructioncited by 32
  9. 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
  10. 2025Trace Anything: Representing Any Video in 4D via Trajectory Fieldscited by 31
  11. 2025VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstructioncited by 26
  12. 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 23
38 more
  1. 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 22
  2. 2025Test3R: Learning to Reconstruct 3D at Test Timecited by 19
  3. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  4. 2025iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videoscited by 18
  5. 2025Multi-View 3D Point Trackingcited by 17
  6. 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
  7. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  8. 2025Rig3R: Rig-Aware Conditioning for Learned 3D Reconstructioncited by 11
  9. 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 10
  10. 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 10
  11. 2026PanoVGGT: Feed-Forward 3D Reconstruction from Panoramic Imagerycited by 10
  12. 2026DROID-SLAM in the Wildcited by 9
  13. 2025Review of Feed-forward 3D Reconstruction: From DUSt3R to VGGTcited by 8
  14. 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
  15. 20254D-VGGT: A General Foundation Model with SpatioTemporal Awareness for Dynamic Scene Geometry Estimationcited by 8
  16. 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamscited by 7
  17. 2025C4D: 4D Made from 3D through Dual Correspondencescited by 7
  18. 2025PAGE-4D: Disentangled pose and geometry estimation for vggt-4d perceptioncited by 7
  19. 2025MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstructioncited by 7
  20. 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulationcited by 7
  21. 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Modelscited by 6
  22. 2025Unposed 3DGS Reconstruction with Probabilistic Procrustes Mappingcited by 6
  23. 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splattingcited by 5
  24. 2025Emergent Extreme-View Geometry in 3D Foundation Modelscited by 5
  25. 2025LASER: Layer-wise Scale Alignment for Training-Free Streaming 4D Reconstructioncited by 5
  26. 2026Action-Geometry Prediction with 3D Geometric Prior for Bimanual Manipulationcited by 5
  27. 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 5
  28. 2026Video Understanding: From Geometry and Semantics to Unified Modelscited by 5
  29. 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Trainingcited by 5
  30. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  31. 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 4
  32. 2025Gen4D: Synthesizing Humans and Scenes in the Wildcited by 3
  33. 2025Mem4D: Decoupling Static and Dynamic Memory for Dynamic Scene Reconstructioncited by 3
  34. 2025EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenescited by 3
  35. 2025WorldReel: 4D Video Generation with Consistent Geometry and Motion Modelingcited by 3
  36. 20263AM: 3egment Anything with Geometric Consistency in Videoscited by 3
  37. 2026FILT3R: Latent State Adaptive Kalman Filter for Streaming 3D Reconstructioncited by 3
  38. 2026SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenescited by 3

50 most cited of 88 All 88 (JSON)