mlsanityData to 7 Oct 2026

ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data

arXiv 2604.01082 ↗First posted 1 Apr 2026cs.CV cs.GRcited by 1

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Abstract (arXiv)

Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and human-robot collaboration. We target real-time human interaction-to-reaction generation, which generates the ego's future motion from dynamic multi-source cues, including others' actions, scene geometry, and optional high-level semantic inputs. This task is fundamentally challenging due to (i) limited and fragmented interaction data distributed across heterogeneous single-person, human-human, and human-scene domains, and (ii) the need to produce low-latency yet high-fidelity motion responses during continuous online interaction. To address these challenges, we propose ReMoGen (Reaction Motion Generation), a modular learning framework for real-time interaction-to-reaction generation. ReMoGen leverages a universal motion prior learned from large-scale single-person motion datasets and adapts it to target interaction domains through independently trained Meta-Interaction modules, enabling robust generalization under data-scarce and heterogeneous supervision. To support responsive online interaction, ReMoGen performs segment-level generation together with a lightweight Frame-wise Segment Refinement module that incorporates newly observed cues at the frame level, improving both responsiveness and temporal coherence without expensive full-sequence inference. Extensive experiments across human-human, human-scene, and mixed-modality interaction settings show that ReMoGen produces high-quality, coherent, and responsive reactions, while generalizing effectively across diverse interaction scenarios.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 46 of its 51 references that are in the map. First posted on arXiv 1 Apr 2026.

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46 of 51 references.

References · 46

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34 more
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