mlsanityData to 14 Oct 2026

Motion Generation: A Survey of Generative Approaches and Benchmarks

arXiv 2507.05419 ↗First posted 7 Jul 2025cs.CV cs.LGcited by 8

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Abstract (arXiv)

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual agents to human-robot interaction. As the field has rapidly progressed with the introduction of diverse modeling paradigms including GANs, autoencoders, autoregressive models, and diffusion-based techniques, each approach brings its own advantages and limitations. This growing diversity has created a need for a comprehensive and structured review that specifically examines recent developments from the perspective of the generative approach employed. In this survey, we provide an in-depth categorization of motion generation methods based on their underlying generative strategies. Our main focus is on papers published in top-tier venues since 2023, reflecting the most recent advancements in the field. In addition, we analyze architectural principles, conditioning mechanisms, and generation settings, and compile a detailed overview of the evaluation metrics and datasets used across the literature. Our objective is to enable clearer comparisons and identify open challenges, thereby offering a timely and foundational reference for researchers and practitioners navigating the rapidly evolving landscape of motion generation.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 140 of its 192 references that are in the map. First posted on arXiv 7 Jul 2025.

Builds on

140 of 192 references.

References · 140

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38 more
  1. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  2. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  3. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  4. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  5. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  6. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  7. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
  8. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  9. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
  10. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
  11. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
  12. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  13. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  14. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  15. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  16. 2016The KIT Motion-Language Datasetcited by 338
  17. 2017On human motion prediction using recurrent neural networkscited by 338
  18. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  19. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  20. 2022EDGE: Editable Dance Generation From Musiccited by 287
  21. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
  22. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  23. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  24. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  25. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  26. 2021Robust Motion In-betweeningcited by 229
  27. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  28. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  29. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  30. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  31. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
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  33. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  34. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  35. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
  36. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
  37. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
  38. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178

50 most cited of 140 All 140 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.